Life & fun · alternatives · 2026
24 alternatives to I spent two years working on an HTML5 game. I finally released it
This is an HTML5 game developed over two years and released in October 2012. The game runs in web browsers and is designed for entertainment purposes. It represents a significant personal project from its creator… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. I spent two years working on an HTML5 game. I finally released it launched in 2012; newer entries below may have overtaken it.
- 1AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
2022 · its alternatives →
- 2IT
2019 · s-poony.github.io · its alternatives →
- 3

A simple yet addictive multiplayer game where you can fight monsters and increase levels in 19 different skills. Come and invite your friends too, it is fun! Free to play!
2019 · data.mo.ee · its alternatives →
- 4IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
- 5IM
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
2022 · bytelegend.com · its alternatives →
- 6MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com · its alternatives →
- 79D
2025 · 90s.dev · its alternatives →
- 8

I open sourced my HTML5 multiplayer 3D voxel browser game engine.
2023 · kevzettler.com · its alternatives →
- 9MF
2012 · taketheblock.com · its alternatives →
- 10

Show HN: Boardzilla, a framework for making web-based board games Tldr: We’ve made a framework for web-based board games. You can try out some games over at https://boardzilla.io, or you can take a look at https://docs.boardzilla.io to learn more about how to develop your own game. Source is available at https://github.com/boardzilla Hey y’all. My brother and I have made a framework for board games. During the pandemic we started to look at BGA but got discouraged by how old-fashioned the tools were and how cumbersome the development process was. We set out…
2024 · boardzilla.io · its alternatives →
- 11

Eight Colors is a block shifting game where the goal is to shift circular blocks to reach the target.
2022 · eightcolors.net · its alternatives →
- 12MF
2013 · highlinux.com · its alternatives →
- 13MH
2012 · khele.in · its alternatives →
- 14

I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
- 15
The HTML Maze▲270Explore the HTML maze and find your way out. A playful web experiment preserved as a read-only archive.
2025 · kyrylo.org · its alternatives →
- 16

A 3D game rendered entirely in CSS/HTML. Relying as much as possible on traditional html/css features instead of modern graphic APIs. Supports lighting, shadows, culling, etc. Can you escape the dungeon?
2020 · pantel.is · its alternatives →
- 17IM
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
2022 · battle-of-flags.com · its alternatives →
- 18MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
- 19

- 20
Web Rewind▲98An interactive journey through 30 years of the web
Mar 2026 · web-rewind.com · its alternatives →
- 21IM
Play games, publish yours, and build with the indie.fun SDK.
2022 · modd.io · its alternatives →
- 22WR
Hello HN!<p>We're running our own online course on how to make your own HTML5 computer games. We'd love to invite you to participate! http://ureddit.com/class/76284/making-games-with-construct2<p>We think learning to make your own computer games is a great introduction to programming.
2013 · ureddit.com · its alternatives →
- 23

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →