MNML – 1v1 turn-based strategy game built with Rust and HTML5
MNML – 1v1 turn-based strategy game built with Rust and HTML5 launched on October 25, 2019 with 127 votes, #208 of 3,363 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 6 years on.
In plain words
MNML is a 1v1 turn-based strategy game built with Rust and HTML5. Players compete in head-to-head matches using tactical decision-making and planning. The game is designed for anyone interested in strategy gameplay and serves as a demonstration of modern game development using Rust for performance and HTML5 for browser-based delivery. It launched in October 2019.
written from the facts on this page · September 2026
From the sources
1v1 pvp tbs
Does a similar job
all alternatives →- IMI'm writing an MMORPG game for learning programming2022 · bytelegend.com · ▲229
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
- ISI spent two years working on an HTML5 game. I finally released it2012 · ektomarch.com · ▲515
- IMI made a browser-based RTS game2022 · battle-of-flags.com · ▲212
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
HTML5 version of StarCraft2015 · github.com · ▲320- AOAn online 2D MMO game, written in Rust and JavaScript2024 · polyfight.io · ▲171
I made a game (https://polyfight.io/) which revolves around a player (a tank) leveling up and upgrading by killing shapes and other tanks (partially inspired by https://diep.io). It has a bunch of features, a vast number of tanks, an inbuilt chatting system, clans to make teams with your friends, a colour scheme maker, controllable sandboxes which can be public or private, a last man standing gamemode, and an inbuilt 1v1 system with its own ELO rankings and a global leaderboard. The game has a few players right now, and I'd hope to spread the joy players have with…
- MAMeatshields – An in-browser turn-based strategy game2017 · ▲113
A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…
More dev tools this month
the category →

open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 27d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 25d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 22d ago · openbot.run
Talanoa▲340Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 20d ago · talanoa.email
CoreSpeed▲332One MCP for everything your agents need: apps, memory, tools
Dev tools · 27d ago · corespeed.io
Source: Show HN post ↗
Launched alongside, October 2019
the whole month →
Bel▲1,288Life & fun · 2019 · paulgraham.com

Create free personalized illustrations from 3000+ elements
Growth · 2019 · icons8.com



The next generation of temperature controlled mugs
Life & fun · 2019 · ember.com
