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Products that do what Meatshields – A free, online, turn-based strategy game does

I made an in-browser game called Meatshields (https://meatshields.com) which allows players to play a turn-based strategy game against many different players simultaneously. The game is heavily inspired by Advance Wars and I wanted to give people the multiplayer experience I loved from my childhood. I couldn't find an online version of the gameplay that I really loved (Advance Wars By Web (AWBW) is FANTASTIC, but there are actually a few gameplay mechanics in Advance Wars that I take issue with that I wanted to try to balance myself), so I decided to make my own. It's still pretty…

  1. 1MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  2. 2MW

    Hello, HN! I've posted a couple times here to get feedback on a strategy game I've been working on called Meatshields. All of your suggestions and feedback have been EXTREMELY helpful so I want to thank everyone here once again for generously helping me iron out kinks in the game. One big request I got the last time I showed the game was the ability to write your own AI for it. I thought about it and realized that would be totally do-able! The downside is that you have to host the AI service yourself, so it's sort of BYOAI, but it won't need to support a massive ton of requests or anything…

    2017

  3. 3M1
  4. 4WF
  5. 5

    An HTML5 version of the classic RTS

    2015

  6. 6MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com

  7. 7

    A simple browser RTS game. Defend your base. Capture flags.

    2018

  8. 8OA
  9. 9IR

    I grew up in Germany in the early 2000s playing a browser game called Inselkampf. You built up an island, mined gold and stone, cut down trees for wood, raised armies, sent fleets across an ocean grid, joined alliances and got betrayed by them. Same genre as OGame or Travian. It shut down in 2014 and I never found anything that replaced that feeling of checking in before school to see if your fleet had arrived and your alliance was still alive. I finally built the version I wanted to play. Kampfinsel is live at kampfinsel.com right now with real players on it. It's not a straight copy of the…

    Apr 2026 · kampfinsel.com

  10. 10SC

    I was tired of games like Mafia Wars and wanted a phone-based MMO Strategy game where hundreds of players could actually engage each other on a 2D map, so I made one. I track the state of the game each night so we can display a visual timeline of territory controlled by each alliance. (example: http://bit.ly/q5CFhU) I use jQuery mobile for the front end so it runs on most phones (via Phonegap) as well as modern web browsers. The server side is handled by Java Servlets and MySQL. This started as a hobby - I'm not a developer by training - so I am very interested in feedback, suggestions, and…

    2011

  11. 11

    Risk-like strategy game against real humans

    2016

  12. 12

    Historical turn-based tactical RPG

    2017

  13. 13MA

    I hereby present my little tiny pet project that entertained me for the past six months. In this post, I briefly present Maginet and its technical components. It is a turn-based strategy game that is built using Rust and compiles to WebAssembly with HTML5 bindings, which works on mobile and desktop alike! It comes with many game mechanics and components, including an AI opponent and online cross-platform multiplayer. There is so much to discuss even for a project of a smaller scale, but I am nevertheless excited to share a little bit about how you can actually build a game in Rust,…

    2023 · evrim.zone

  14. 14

    An IO styled RTS browser based game 👾

    2018

  15. 15IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  16. 16OS
  17. 17PG

    I made a simple webservice to allow applications to be automatically aware of other users nearby. I made a demo of an HTML5 tankwars game to show it off. Play it here www.battlewith.me.uk Find the source code here https://github.com/fmstephe/location_server If anyone would be interested in using this to build something, mobile apps are the best target, give me a shout. I am very keen to see other people building on this.

    2012

  18. 18MR

    We have launched our startup: MMO strategy game that can be played in your browser. Not very unique from first sound, but the fun hides in the gameplay which tries to blend RTS and web strategy genres. Feedback on the site design and game impressions are very welcome! Some of game features include: * Powerful trading system that allows people to exchange in-game currency (creds) for game resources. * Real-time real-world based movement system that allows players to interact while travelling, making our game akin to classic RTS genre. This also allows interesting gameplay possibilities like…

    2012

  19. 19FW
  20. 20SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io

  21. 21IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017

  22. 22WG

    Hi HN! This has been a fun little side project. You simply click to shoot arrows at falling circles (and the arrows of other players!) Hopefully, I make other social & simple games over time. I had to struggle with all the usually problems of game synchronization. It was a fun way to explore phoenix & elixir. You'll notice the signature claude code purple gradient. I'll be honest, I couldn't have built it without AI! If you really like it you can vote with your wallet and toss me $1.99. Or not!!

    Dec 2025 · wingspan.games

  23. 23AB

    Hi everyone, This is a little tech demo I've been working on the past 2 years. It's been up for 1 year now, and has since had a few major updates. I have a soft spot for games with ranking systems, and I wanted an easy way for developers to create games with the competitive element abstracted away. The current games are built with ReactJS, so it's pretty easy to onboard if you are a web developer. All games developed for ACOS come with these features: - Real-time turn-based for browser - Simulator for game development - Client / Server architecture - Easy multiplayer with simple JSON…

    2023 · acos.games

  24. 24AB

    We are working on this side side project since few weeks. Our goal is to design a fully email based game, with graphics and everything. The main concept is a battle between two sorcerers. It’s turn-based, and you send commands by replying to emails you receive. At the moment, you can move your sorcerer, and attack your opponent. New and exciting things are coming soon! To launch a game, you only need to send an email to [email protected] and a friend of yours. The game is fully open-source, including artworks. What are your thoughts? Game: http://cursend.us/ GitHub:…

    2012

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