Alternatives
Products that do what XyPriss does
Enterprise-Grade Hybrid Node.js Web Framework
- 1ZA
2019 · zeroserver.io
- 2ZC
2025 · github.com
- 3

- 4EJ
This TypeScript package allows you to safely execute JavaScript code within a WebAssembly sandbox using the QuickJS engine. Perfect for isolating and running untrusted code securely, it leverages the lightweight and fast QuickJS engine compiled to WebAssembly, providing a robust environment for code execution. Features - *Security*: Run untrusted JavaScript code in a safe, isolated environment. - *File System*: Can mount a virtual file system - *Custom Node Modules*: Custom node modules are mountable - *Fetch Client*: Can provide a fetch client to make http(s) calls - *Test-Runner*: Includes…
2024 · github.com
- 5TD
2022 · thin.dev
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Hi everyone, I built a runtime to isolate untrusted code using wasm sandboxes. Basically, it protects your host system from problems that untrusted code can cause. We’ve had a great discussion about sandboxing in Python lately that elaborates a bit more on the problem [1]. In TypeScript, wasm integration is even more natural thanks to the close proximity between both ecosystems. The core is built in Rust. On top of that, I use WASI 0.2 via wasmtime and the component model, along with custom SDKs that keep things as idiomatic as possible. For example, in Python we have a simple decorator:…
Feb 2026 · github.com
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An ultra-fast, single-binary MCP server written in Rust as a lightweight alternative to Node.js/Python. - StamManif/mcp-stama
24d ago · github.com
- 9XI
2020 · github.com
- 10OA
A lightweight engine for durable execution / deterministic workflows I built with Rust, wasmtime and the WASM Component Model. Its main use is running reliable, long-running workflows that can automatically resume after failures. Looking for feedback on the approach and potential use cases!
2025 · obeli.sk
- 11KB
2020 · kretes.dev
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- 13BL
Hi HN, I’m a recent CS graduate. During the past few months I wrote BinaryRPC, an open-source RPC framework in modern C++20 focused on low-latency, binary WebSocket messaging. Why I built it * Wanted first-class session support, pluggable QoS levels and a simple middleware chain (global, specific, multi handler) without extra JSON/XML parsing. * Easy developer experience A quick feature list * Binary WebSocket frames – minimal overhead * Built-in session layer (login / reconnect / heartbeat) * QoS1 / QoS2 with automatic ACK & retry * Plugin system – rooms, msgpack, etc.…
2025 · github.com
- 14AE
2022 · crates.io
- 15IW
Facebook's Katran looked too scary (and I don't do C++), so I thought I would investigate using XDP/eBPF to redirect packets at high speed and Go to do the control plane work of health-checking backed servers and managing configuration. With luck the resulting binary should be easy to deploy by non-developers. It's still not mature, but seems to work. Code was written in a very exploratory manner, and I'm not a developer so it is quite shocking at the moment, but I aim to improve it. It is intended to be horizontally scalable with ECMP and has been tested on service providing…
2022 · github.com
- 16SW
i'm building this minimalistic framework mostly for myself. it's really just a project template + a tiny library that adds file based routes to express and persistent task queues. i wanted something that: 1. is a single long-running process to deploy and manage (thanks sqlite!) 2. has type-safe database queries and type-safe server rendered React-like `.tsx` components 3. addresses 80% of common full-stack concerns like emails, task queues and routing 4. doesn't have a frontend build process curious to hear what you think!
2024 · plainweb.dev
- 17LA
Initially I started building this for my own projects. The main goal was to define a unified "blueprint" allowing me to develop multi-platform apps using the same code, without code generation. I wanted to be able to develop the same functionality on web, desktop, cli, server, mobile, whatever... I've been able to achieve this by relying on TypeScript, a 4-layer architecture (UseCase => App => Product => Target) and dependency injection. This mechanism allows me to use whatever tech stack I want, provided the good adapters are developed. For instance, I have pre-built ones : node express…
2025 · github.com
- 18FF
Hi HN, I'm the creator of FFlags. I built this because I wanted a feature flagging system that gave me the performance and reliability of an enterprise-scale solution without the months of dev time or the vendor lock-in. The core ideas are: 1. Feature Flags as Code: You define your flag logic in TypeScript. This lets you write complex rules, which felt more natural as a developer myself than using a complex UI for logic. 2. Open Standard: The platform is built on the OpenFeature standard (specifically the Remote Evaluation Protocol). The goal is to avoid vendor lock-in and the usual…
2025 · fflags.com
- 19XC
Hello everybody, I'm glad to announce the major release of xocc C compiler, 1.2.1, based on BSD license. xocc is a C compiler that based on XOC infrastructure, XGEN code generator and XOCFE C frontend. Both xocc, XOC, XGEN, and XOCFE are based on BSD license. XOC provides multi-level IRs, flexibility, and the capability of representing almost all popular languages. There are mainly two level IRs used throughout all phases of the compilation. In addition to basic IR, XOC also provides IR builder, BB manipulating api, Control Flow Graph(CFG), IR lowering, Control Dependent Graph, Dominator…
2021
- 20WR
A WebAssembly runtime embedded in Godot game engine projects. Interact with Wasm modules from GDScript. Accessing Wasm modules via GDScript provides the following benefits. - Sandboxed environment allows safely loading zero-trust mods/extensions to a project. - Single target means that Wasm modules can be built from any language e.g. Rust, Go, AssemblyScript and the single binary can be run on all platforms. - Fast execution compared to GDScript allows for offloading compute-heavy operations or running bots/mods/etc. at high FPS. This might be useful for loading mods, bot AI,…
2023 · github.com
- 21DO
I kept seeing every npm/pnpm/yarn/bun/uv supply chain post end with the same advice (set a minimum release age, turn off install scripts), and while I know cooldowns are "controversial", they do work. But even if you convince people that they should set cooldowns, it seems many don't end up following through, not sure why, maybe because it means hand-editing five config files in five formats with five different time units, or perhaps the "it won't happen to me" syndrome (or "I'll do it later, it seems complicated" where it's actually very simple). So I created a tool that…
Jun 2026 · github.com
- 22FA
2022 · github.com
- 23WN
Feb 2026 · github.com
- 24IG
Hey HN, For years, my local development setup has been a fragile mess of tools that never quite played nicely together. On my mac, it was a constant battle with Homebrew services starting (or not starting) on boot, conflicting PHP and Node versions managed by `asdf` or `nvm`, and a collection of `docker-compose.yml` files that I'd copy-paste and tweak for every single project. The cognitive load was just too high. Setting up SSL was another chore involving `mkcert`. Sharing a quick demo with a colleague meant firing up ngrok. And if I wanted to run two projects that needed different versions…
Oct 2025 · servbay.com
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