Dev tools · September 23, 2025

10 Must-Have Unreal Engine Macros
A free UE 5.4 project with 10 macros every dev should have
What it does
MC_GameMacros is a lightweight UE 5.4 project containing a single Blueprint file with 10 time-saving macros. They’re designed to cut boilerplate, speed up prototyping, and make your Blueprints cleaner.
Does a similar job
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This project is inspired by some of the asserts in Unreal engine. Due to reliance on core_intrinsics it is necessary to develop using nightly Rust, but there are stubs in place so a production build will not require nightly. I recently released version 0.2 which includes no_std support and adds optional log message arguments to the ensure macro.
- MPMy platforming game written in C 892023 · zamfofex.neocities.org · ▲127
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…


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