nowfound

AI · February 16, 2026

2P

2d platformer game built with Codex (zero code)

Hi HN! On Sunday I spent a couple of hours building a short 2d platformer ("Prince of Persia" style). What's interesting is how I built it. I went for a zero-code approach, and built the whole thing using OpenAI Codex CLI and agent skills (with the progressive disclosure paradigm). You can play the game here: https://acatovic.github.io/gothicvania-codex-demo/ You can see the full code, agent skills and a complete writeup here: https://github.com/acatovic/gothicvania-codex-demo Some takeaways: * This was one of the most enjoyable experiences ever! *…

2d platformer game built with Codex (zero code) launched on February 16, 2026 with 10 votes, #1,047 of 16,628 launches that month and more than 90% of that year's launches.

Alternativestop 6% of February 2026

In plain words

A 2D platformer game in the style of Prince of Persia, created without writing code by using OpenAI Codex CLI and agent skills. The developer built the entire game in a couple of hours using a zero-code approach with progressive disclosure paradigm and automated implement-evaluate loops. Players can try the game online, and the full source code and documentation are available on GitHub for those interested in how it was constructed.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hi HN! On Sunday I spent a couple of hours building a short 2d platformer ("Prince of Persia" style). What's interesting is how I built it. I went for a zero-code approach, and built the whole thing using OpenAI Codex CLI and agent skills (with the progressive disclosure paradigm). You can play the game here…

Does a similar job

all alternatives →
  • H0
    Hypatia 0.2, a 2D adventure game engine2015 · ▲191

    Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…

  • MP
    My platforming game written in C 892023 · zamfofex.neocities.org · ▲127

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

  • Claude Code skills that build complete Godot gamesMar 2026 · github.com · ▲337

    I’ve been working on this for about a year through four major rewrites. Godogen is a pipeline that takes a text prompt, designs the architecture, generates 2D/3D assets, writes the GDScript, and tests it visually. The output is a complete, playable Godot 4 project. Getting LLMs to reliably generate functional games required solving three specific engineering bottlenecks: 1. The Training Data Scarcity: LLMs barely know GDScript. It has ~850 classes and a Python-like syntax that will happily let a model hallucinate Python idioms that fail to compile. To fix this, I built a custom…

  • A 2D game engine in under 1000 lines of C2020 · github.com · ▲98

    A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque

  • I AI-coded a tower defense game and documented the whole process2025 · github.com · ▲319

    I'm a software developer with 20+ years of experience but during this time I never programmed any games, but I really wanted to for the longest time. With the advent of AI coding agents I thought that this is the best time to try and so I've learned a bit of Phaser.js (a Javascript based game engine) and entered Beginner's Jam Summer 2025 - a game jam for beginners in the game dev industry that allows AI coding. After around 25-30 hours (working mainly after my full-time day job) I managed to submit the game I called "Tower of Time" (the theme of the jam was "Time Travel"). You can play it…

  • Mini Metroidvania in 13KB of JavaScript2022 · arineonshark.itch.io · ▲238

    As part of the annual JS13K games challenge, I've put together a pretty large (but small-in-code) Metroidvania game that fits in just 13KB of compressed Javascript. The source is available here: https://github.com/arikwex/infernal-sigil NOTE: the current head of the main branch is at 13.6KB due to quality of life patches. The legit 13KB version is tagged in github. Useful hacks: - Using Roadroller (https://github.com/lifthrasiir/roadroller) for compression - Compressing the map data as grayscale PNG paired with some code generation. - Using procedural…

More ai this month

the category →
  • Video model that turns script into viral social media videos

    AI · 17d ago · spira.ai

  • The browser where Claude Code and Codex work beside you

    AI · 17d ago · rill.love

  • Kolibri is Aleph Alpha

    AI · 19d ago · tej.as

  • Paintings by AI models: programs run through a simulation of oil paint.

    AI · 20d ago · stillwet.art

  • Onepin▲384

    AI voiceover with every name, price and date said right

    AI · 30d ago · onepin.ai

  • A real-time world model you can explore and change

    AI · 29d ago · world.pixverse.video

Source: Show HN post ↗ · launch text quoted in part

Launched alongside, February 2026

the whole month →
  • Rork Max▲1,428

    Best AI for iOS apps. Website that replaces Xcode

    Life & fun · Feb 2026 · rork.com

  • happycapy▲1,365

    The agent-native computer, for the rest of us

    AI · Feb 2026 · happycapy.ai

  • SuperX▲897

    All-in-one growth OS for serious 𝕏 creators

    AI · Feb 2026 · superx.so

  • KiloClaw▲868

    Hosted OpenClaw. No Mac mini required.

    Dev tools · Feb 2026 · kilo.ai

  • Feel closer and have more fun with your partner every day!

    AI · Feb 2026 · lovon.app

  • Hello my name is Ben Ward for the past 3 years I have been remastering the financial game Wall Street Raider created by Michael Jenkins originally on DOS in 1986. It has been a rough journey but I finally see the light at the end of the tunnel. I just recently redid the website and thought maybe the full story of how this project came to be would interest you all. Thank you for reading.

    Work · Feb 2026 · wallstreetraider.com