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Work · December 31, 2024

AR

A remake of my 2004 PDA video game

My background project for the last two years has been re-implementing my 2004 C++ shoot'em up game in TypeScript + WebGL, and it's finally done (just in time for the 20th anniversary!) Play the game online: https://nicollet.net/blog/darklaga/darklaga.html Technical article about the remake: https://nicollet.net/blog/darklaga/remake.html I have tested Firefox, Chrome and Edge on desktop and mobile (no access to a device capable of running Safari). It's amazing how much difference 20 years makes: the hardware is so much more powerful, the web…

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In plain words

Dark Laga is a shoot-em-up game originally created in 2004 for PDA devices, now rebuilt in TypeScript and WebGL for modern browsers. The remake runs on desktop and mobile versions of Firefox, Chrome, and Edge. Players can launch the game directly in their browser without installation. The project represents a modern reimplementation of the original C++ game, leveraging current web technologies and hardware capabilities compared to the challenges of deploying to devices two decades ago.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

My background project for the last two years has been re-implementing my 2004 C++ shoot'em up game in TypeScript + WebGL, and it's finally done (just in time for the 20th anniversary!) Play the game online: https://nicollet.net/blog/darklaga/darklaga.html Technical article about the remake: https://nicollet.net/blog/darklaga/remake.html I have tested Firefox, Chrome and Edge on desktop and mobile (no access to a device capable of running Safari). It's amazing how much difference 20 years makes: the hardware is so much more powerful, the web as a deployment platform is so much easier than side-loading onto a PDA through a serial cable or sharing .exe files through e-mail, and my experience as a professional developer makes almost everything so much easier... but at the same, it didn't feel that the language, editor or debugger (TypeScript on Visual Studio Code) were significantly better than good old Visual C++ 6. Repository with the code of the remake: https://github.com/VictorNicollet/Darklaga (sadly, I cannot provide the video and audio assets themselves under any open license).

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