An MMORPG where you control your characters with an API
Hi, I’ve been working on Artifacts for the past 2 years, and it’s now ready to try. It’s a sandbox MMORPG where every action is done through a REST API. Instead of clicking to move, fight, gather, craft, or trade, you write code to control your characters. If you have any questions, comments, or feedback, I’d be happy to hear them.
Does the same job
all alternatives →- IMI'm writing an MMORPG game for learning programming2022 · bytelegend.com · ▲229
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
- IMI'm open-sourcing my game engine2023 · github.com · ▲318
Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
- AOAn online 2D MMO game, written in Rust and JavaScript2024 · polyfight.io · ▲171
I made a game (https://polyfight.io/) which revolves around a player (a tank) leveling up and upgrading by killing shapes and other tanks (partially inspired by https://diep.io). It has a bunch of features, a vast number of tanks, an inbuilt chatting system, clans to make teams with your friends, a colour scheme maker, controllable sandboxes which can be public or private, a last man standing gamemode, and an inbuilt 1v1 system with its own ELO rankings and a global leaderboard. The game has a few players right now, and I'd hope to spread the joy players have with…
- IBI built an indie, browser-based MMORPG2024 · alpha.reconquer.online · ▲340
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
- OROnline RPG Game with AI being dungeon master2023 · landing.v3rpg.com · ▲6
Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
- MIMMORPG in 55KB of Javascript2013 · aberoth.com · ▲178
More dev tools this month
the category →



The first open-source price index for GPU compute
Dev tools · 10d ago · getcomputable.com

OpenTrailPaper is open-source bike computer firmware for the LilyGO T5S3 4.7" E-Paper PRO. It supports offline maps, GPX routes, FIT recording and Bluetooth sensors.
Dev tools · 2d ago · opentrailpaper.com

Open-source GTM skills for technical founders
Dev tools · 29d ago · gtmcofounder.com
Launched alongside, June 2026
the whole month →
Fundraisly▲1,544AI fundraising agent that finds investors and books meetings
AI · Jun 2026 · fundraisly.com
- H6Homebrew 6.0.0▲1,481
Today, I’m proud to announce Homebrew 6.0.0. The most significant changes since 5.1.0 are a new tap trust security mechanism, the new faster, smaller, default internal Homebrew JSON API, sandboxing on Linux, better defaults informed by our user survey, many brew bundle improvements, improved performance and initial support for macOS 27 (Golden Gate). Happy to discuss any questions here!
Dev tools · Jun 2026 · brew.sh
- PU
hope you enjoy
Life & fun · Jun 2026 · vorpus.github.io


- IM
Life & fun · Jun 2026 · hackernewstrends.com