Building an infinitely scalable multiplayer game
I cofounded Hathora (https://hathora.dev/) last year and we've been working on making it easier for smaller teams and individual developers to build scalable multiplayer games. We think the serverless model is the simplest approach, allowing you to dynamically provision a new instance of your game server when users or your matchmaker requests a new session. We made this .io style demo to showcase this approach, and we're releasing the source code and documentation alongside with it.
Does the same job
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- UMUnity MMORPG Boilerplate – Multiplayer in Unity Made Easy2020 · github.com · ▲131

- RDRealtimeApp – Deploy a realtime app using serverless components2019 · github.com · ▲98
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Open-source GTM skills for technical founders
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OpenTrailPaper is open-source bike computer firmware for the LilyGO T5S3 4.7" E-Paper PRO. It supports offline maps, GPX routes, FIT recording and Bluetooth sensors.
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Launched alongside, May 2023
the whole month →
- BR
In today's world, catchy headlines and articles often distract readers from the facts and relevant information. By utilizing OpenAI's language models, Boring Report processes sensationalist news articles, transforms them into the content you see, and helps readers focus on the essential details. We recently updated our iOS app experience, so any and all feedback would be appreciated. App Link: https://apps.apple.com/us/app/boring-report-news-by-ai/id644...
AI · 2023 · boringreport.org



Momentum Page▲834Launch your website in seconds, get users in minutes
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