Fast header-only arena allocator
Fast header-only arena allocator
Fast header-only arena allocator launched on June 15, 2025 with 12 votes, #1,876 of 7,999 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
Fast header-only arena allocator. O(1) allocations, STL support, and no dependencies.
Fast header-only arena allocator. Contribute to gaailiunas/arena-alloc development by creating an account on GitHub.
A lightweight, high-performance memory arena allocator library for C and C++. # define ARENA_DYNAMIC_LOAD_FACTOR # define ARENA_DEFAULT_LOAD_FACTOR 1.5 # include < arena_alloc.h > # include < iostream > using namespace arena ; struct Test1 { Test1 () { std::cout << " ctor 1 " << std::endl; } ~Test1 () { std::cout << " dtor 1 " << std::endl; } }; struct Test2 { int _a, _b; Test2 ( int a, int b) { _a = a; _b = b; std::cout << " ctor 2: " << _a << " " << _b << std::endl; } ~Test2 () { std::cout << " dtor 2: " << _a << " " << _b << std::endl; } }; int main ( void ) { // Arena arena(1024 * 2); // 2 KB (mem space is allocated on the heap) char mem[ 1024 * 2 ]; // 2 KB Arena arena (mem, sizeof…from github.com
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