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Life & fun · February 24, 2021

IB

I built a cute, little isometric block stacking editor in QML

Have fun learning more about the Qt Quick Rendering engine, starting with a ground plane, in this Minecraft-esque 3D block building game.

I built a cute, little isometric block stacking editor in QML launched on February 24, 2021 with 100 votes, #368 of 3,133 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 5 years on.

Visit kdab.com ↗Alternativestop 12% of February 2021

In plain words

This is an isometric block stacking editor built in QML, a framework for creating user interfaces. The tool lets users arrange and stack blocks in an isometric perspective view. It's designed for people interested in 3D visualization, game development prototyping, or creative building projects. The interface is noted for being cute and lightweight, making it accessible for casual use and experimentation.

written from the facts on this page · September 2026

From the sources

× Here, at KDAB, we get to spend 10% of our time on learning what we don't know or practicing and improving what we already know. Recently, I decided to use that time to learn more about the Qt Quick Rendering Engine. The best way to do so, I found, is to use it in a way it wasn't intended to be used: for making simple 3D graphics — creating my own little 3D paintings, as one would in Minecraft , starting with a ground plane. I'd like to take this time to share with you how to play. My mini voxel-editor should be using Isometric Perspective to display colorful cubes, which can be placed in a world. Therefore, I create a QML Rectangle that contains the transformations necessary for isometric…from kdab.com

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