I made a open source multiplayer game
Multiplayer top down shooter. Contribute to sameid/shootyroads development by creating an account on GitHub.
I made a open source multiplayer game launched on June 16, 2017 with 5 votes and more than 50% of that year's launches. The site was still online in September 2026, 9 years on.
Does a similar job
all alternatives →
Open-source Counter-Strike-like game2024 · github.com · ▲420Multiplayer FPS game - Counter-Strike: Football 🏉. Contribute to solcloud/Counter-Strike development by creating an account on GitHub.
Open-source shooter which made it to AC: Valhalla and Skydio drones2023 · github.com · ▲270So just for fun, I wrote a complete multiplayer game in pure C++. I even wrote my own texture atlas packer, which is now used by Assassin's Creed, 2 scientific publications as well as a drone manufacturing company - each of these basically mentions the name of my game. There is even a claim that Unity patented some of the ECS ideas that originate from this project. See https://github.com/TeamHypersomnia/Hypersomnia#tech-highligh... for details. By the way the game is pretty darn good. 10 people connected yesterday to test a new map:…
Homegames. An open-source game platform I've been making for 8 yearsJul 2026 · homegames.io · ▲229I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
- IBI built an indie, browser-based MMORPG2024 · alpha.reconquer.online · ▲340
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
I'm open-sourcing my game engine2023 · github.com · ▲318Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
- MAmade a html5 game, polished it many many times2011 · hotbazooka.com · ▲211
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
More dev tools this month
the category →

open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 27d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 25d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 22d ago · openbot.run
Talanoa▲341Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 20d ago · talanoa.email
CoreSpeed▲332One MCP for everything your agents need: apps, memory, tools
Dev tools · 28d ago · corespeed.io
Source: Show HN post ↗
Launched alongside, June 2017
the whole month →- GP
Work · 2017 · demandrush.com

Monica helps you remember the people you care about: what is happening in their life, important dates, previous conversations, and when to get back in touch. Private, open source, self-hostable.
Dev tools · 2017 · monicahq.com




The growth guide by DemandCurve.com and Julian Shapiro
Growth · 2017 · julian.com