nowfound

Life & fun · May 31, 2026

IR

I reverse-engineered the world maps of Test Drive III (1990 DOS game)

In plain words

This project presents reverse-engineered world maps from Test Drive III, the 1990 DOS racing game. The creator has reconstructed the game's map data and made it available on GitHub. The work documents the technical structure of the original game's environments, making it useful for retro gaming enthusiasts, game preservation efforts, and developers interested in how early 1990s racing games stored and rendered their track layouts.

written from the facts on this page · September 2026

Does the same job

all alternatives →
  • MJ
    Map33.js – a library to build 3D maps with Three.js2020 · map33.openbloc.com · ▲178
  • Need For Speed2015 · ▲86

    An open world of urban car culture and speed

  • WePlayDOS2024 · ▲205

    Play classic DOS games in browser

  • OR
  • IM
    I made a tactical map-based WWII submarine simulator (public beta)May 2026 · silentshark.app · ▲125

    I've seen quite a few simming discussions on HN, so thought some of you might like this - I've created a map-centered, tactical submarine simulator and it's been a blast to make. I grew up playing Silent Service II on Atari ST with my dad, then got into Silent Hunter IV in the 2000s, and most recently have been loving the more recent UBoat. In each case, the part I always enjoy the most is the plotting and charting aspect - essentially beating uncertain estimates with geometry. So I decided to see how far I could get making my own sim that focused nearly entirely on that aspect. You listen…

  • Web RewindMar 2026 · ▲98

    An interactive journey through 30 years of the web

More life & fun this month

the category →
  • TL

    Life & fun · 10d ago · louisabraham.github.io

  • Photosynthesis fires two of your iPhone

    Life & fun · 28d ago · photosynthesis.camera

  • SoloUno310

    Take control of hair pulling, nail biting & skin picking

    Life & fun · 28d ago · solouno.io

  • Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.

    Life & fun · 26d ago · everycube.alen.is

  • The Interactive 3D Encyclopedia

    Life & fun · 21d ago · expeditione.fun

  • Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…

    Life & fun · 27d ago · baselashraf81.github.io

Launched alongside, May 2026

the whole month →
  • Brew 905

    Like Claude design for email marketing

    AI · May 2026 · brew.new

  • Parallel agents, diff reviewer, and multi-model comparisons

    Dev tools · May 2026 · kilo.ai

  • StoreClaw805

    Grow your store profits with agents that know how to sell

    AI · May 2026 · storeclaw.ai

  • Give your agent a real number and voice to make calls.

    AI · May 2026 · pollyreach.ai

  • NW

    Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok&#x2F;s prefill and 1200 tok&#x2F;s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…

    Life & fun · May 2026 · github.com

  • FM

    Dev tools · May 2026 · github.com