
Joenly
Social network where you can't post by yourself
What it does
Joenly is a new social network where you can't post by yourself. 1. Record a video or take a photo 2. Send to a friend 3. They reply 4. Post is published on both your profiles Only available on iPhone for now.
Does the same job
all alternatives →
- SDSocialFolders, "Dropbox for social"2012 · ▲187
Hey fellow HN-ers, I'd like to ask HN about my latest startup: SocialFolders. We take a Dropbox-like approach to managing your content on your social networks by mirroring all the content you have on these networks in folders on your computer. Moving this content around, between folders or between services, is mirrored in the all-mighty "cloud" (ugh, I hate this word). We'd love to know what you think. We think our approach solves the problem of managing content at scale. We put together a quick 2'30 screencast to show HN how it works: http://www.youtube.com/watch?v=4s2TFsVezZQ If you want…




More life & fun this month
the category →- TL
Life & fun · 10d ago · louisabraham.github.io

Photosynthesis fires two of your iPhone
Life & fun · 28d ago · photosynthesis.camera
SoloUno▲310Take control of hair pulling, nail biting & skin picking
Life & fun · 28d ago · solouno.io

Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 26d ago · baselashraf81.github.io
Launched alongside, June 2022
the whole month →- AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
Life & fun · 2022
- AC
Life & fun · 2022 · benoitessiambre.com
- IS
Life & fun · 2022 · github.com


