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Dev tools · November 5, 2024

LA

Lyceum – An MMO game built with Zig and Erlang

Hey HN, this is a small project myself and closer friends have been building on our free time (https://github.com/Dr-Nekoma/lyceum), it finally reached 0.1.0, we are open to feedback! The original idea was to experiment with Zig + Raylib, eventually we wrote a small server in Erlang as well. We started by first interacting with Erlang via its C bindings, but this eventually led to some of us to prototyping our own tooling to better integrate Zig types with Erlang, we called such tool "zerl" as its avaliable here…

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In plain words

Lyceum is a multiplayer online game built using Zig for the client with Raylib graphics and Erlang for the server backend. The project includes zerl, a tool for integrating Zig types with Erlang, addressing challenges in the two-language integration. Developed as a collaborative hobby project by a group of programmers, it uses Nix for development infrastructure and has reached version 0.1.0. The codebase is available on GitHub.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hey HN, this is a small project myself and closer friends have been building on our free time (https://github.com/Dr-Nekoma/lyceum), it finally reached 0.1.0, we are open to feedback! The original idea was to experiment with Zig + Raylib, eventually we wrote a small server in Erlang as well. We started by first interacting with Erlang via its C bindings, but this eventually led to some of us to prototyping our own tooling to better integrate Zig types with Erlang, we called such tool "zerl" as its avaliable here https://github.com/dont-rely-on-nulls/zerl. Most of the developers are NixOS users, so the tooling heavily relies on Nix as well, including a Postgres running our devshell as well.

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