My first Ludum Dare entry, online multiplayer game Hide-n-Stab
My first Ludum Dare entry, online multiplayer game Hide-n-Stab launched on May 3, 2014 with 71 votes, #436 of 1,247 launches that month and more than 90% of that year's launches.
In plain words
My First Ludum Dare Entry is an online multiplayer game created for the Ludum Dare game development competition. Players engage in hide-and-seek gameplay with a stabbing mechanic. The game is designed for those interested in casual multiplayer gaming and indie game development. It was built as a competition entry, making it notable as a creator's first Ludum Dare submission.
written from the facts on this page · September 2026
Does a similar job
all alternatives →- AHAn HTML5 game we made in 72 hours for Ludum Dare2013 · godswillbewatching.clay.io · ▲49
Point-and-click adventure with only one scenary! We tried to approach Minimalism trough gameplay. Isolated on a single stage, with a few a possible actions, you must endure trough a 40 days survival until the Sgt. Burden's crew can be rescued. Enjoy the puzzle and stay alive! And let me know if you have escaped the planet!
- WMWe made a game this week-end!2014 · ▲9
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…




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Source: Show HN post ↗
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