My first PWA, an educational game. My kids loved it, hope you do too
Progressive Web App, "Finding Nora": https://nora.now.sh/ It was also my first attempt at TypeScript + React. Preliminary conclusion: Getting started is a bit slower and the code more verbose, but refactoring become sooo much easier. And: Almost no need to reload and debug anymore. Once TypeScript is satisfied with my code it generally just works. Source code and more information can be found here: https://github.com/vnglst/finding-nora
My first PWA, an educational game. My kids loved it, hope you do too launched on June 25, 2018 with 9 votes, #917 of 2,653 launches that month and more than 75% of that year's launches.
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One – A new React framework unifying web, native and local-first2024 · onestack.dev · ▲506Hey HN, I'm Nate, the creator of Tamagui. One is a React framework that does two things differently in hopes of simplifying how we build websites and apps: 1. It unifies React Native and React web with typed file system routing by making Vite able to serve RN. This lets you share (or diverge) your code in a simpler way for cross-platform apps. 2. We've partnered with Zero (https://zerosync.dev) to make local-first work well. We've been building a solution in One that makes Zero supporting server rendering, without waterfalls, and with seamless server/client handoff. ---…
- IMI made React with a faster Virtual DOM2022 · ▲109
Hi! I made a React compatibility library for a Virtual DOM library (https://github.com/aidenybai/million). The idea is to have much faster rendering (a compiler optimizes virtual DOM beforehand) while ensuring the same developer experience React provides. This is very, VERY early stage, so be prepared for weird bugs / plugin incompatibility / etc. If you have any suggestions, I'd be more than happy if you replied in a comment with it! You can spin up the demo here >> https://stackblitz.com/github/aidenybai/million-react-compat
Hacking with React2016 · hackingwithreact.com · ▲73Hands-on introduction to making a web app using React.
A small browser game (PC only) built with Phaser 32025 · cubic-zombies.pages.dev · ▲9Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…
- CS“console.solve”2017 · ▲9
I started an experimental series, "console.solve", on mini javascript challenges a few months back and received good feedbacks on it. So I created a [second one](https://colintoh.com/console-solve/issue-2?utm_source=colint...) this month. Not sure anyone here will be interested as it's not exactly pro-level stuff. But if you have an hour to spare, it can be a good distraction. For those who are interested, here was the [first challenge](https://colintoh.com/console-solve/issue-1?utm_source=colint...).
Created My First Game2024 · spendelonmuskmoney.org · ▲7I recently started to learn code and created this game with next.js. please let me know your thoughts
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Contribute to oosexgang/hackios-xnu-kernel development by creating an account on GitHub.
Dev tools · 2d ago · github.com


open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 29d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 27d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 25d ago · openbot.run
Talanoa▲346Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 22d ago · talanoa.email
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Launched alongside, June 2018
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Google Podcasts▲648Discover and listen to the world's podcasts on Android.
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