My HTML5 multiplayer fast action game experiment
My HTML5 multiplayer fast action game experiment launched on April 22, 2014 with 15 votes, #590 of 1,174 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 12 years on.
In plain words
My HTML5 multiplayer fast action game experiment is a browser-based multiplayer game built with HTML5 technology. Players engage in fast-paced action gameplay directly in their web browser. The game was launched in 2014 and is designed for anyone looking for quick, interactive entertainment. It offers real-time multiplayer functionality, allowing multiple players to compete simultaneously in action-oriented scenarios.
written from the facts on this page · September 2026
Does a similar job
all alternatives →- ISI spent two years working on an HTML5 game. I finally released it2012 · ektomarch.com · ▲515
- IMI made a browser-based RTS game2022 · battle-of-flags.com · ▲212
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

- MMMy multiplayer custom-engine game that loads in less than a second2021 · vnav.io · ▲198
Fun free no-download game you
HTML5 MMORPG – almost 7 years in the making2019 · data.mo.ee · ▲47A simple yet addictive multiplayer game where you can fight monsters and increase levels in 19 different skills. Come and invite your friends too, it is fun! Free to play!
- MAmade a html5 game, polished it many many times2011 · hotbazooka.com · ▲211
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
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