My HTML5 Sokoban game
My HTML5 Sokoban game launched on October 8, 2010 with 40 votes, #6 of 55 launches that month and more than 75% of that year's launches.
In plain words
My HTML5 Sokoban game is a puzzle game built with HTML5 technology. It's designed for players who enjoy classic Sokoban gameplay, where the objective is to push boxes to their designated locations. The game runs directly in web browsers, making it accessible without requiring downloads or installations. It appeals to puzzle enthusiasts looking for a straightforward, browser-based version of the traditional logic puzzle game.
written from the facts on this page · September 2026
Does a similar job
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Sokoban AI SolverAug 2026 · mkornreich.me · ▲72Play Sokoban in your browser and watch an AI solver crack it. A plain-JS port of a native C++ engine, it returns the provably optimal (fewest-move) solution, entirely client-side.
I made a puzzle game in HTML52022 · eightcolors.net · ▲368Eight Colors is a block shifting game where the goal is to shift circular blocks to reach the target.
- ISI spent two years working on an HTML5 game. I finally released it2012 · ektomarch.com · ▲515
Sokyokuban, a puzzle game in a non-Euclidian world2021 · sokyokuban.com · ▲184A Sokoban-style puzzle game on a hyperbolic plane with a vaporwave aesthetic


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Source: Show HN post ↗
Launched alongside, October 2010
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