our Co-op onboarding project
Hi Hacker News! My Co Co-op Matt and I are on a work term and were given the task of building a webapp that could make $20 in four weeks as our onboarding challenge. We're in the final stretch here and would sure appreciate HN's thoughts (we realize we kind of did this backwards, building something first before talking to people who might use it, but hey! We're leaning.). So basically, we tried to apply game dynamics to retaining visitors to websites by offering a reward (ie. discount coupon / premium content, etc.) for meeting various 'objectives' (ie. pages to visit). We call it ScavSite…
our Co-op onboarding project launched on June 2, 2011 with 8 votes, #54 of 181 launches that month and more than 50% of that year's launches.
What it does
In the maker’s words, at launch
Hi Hacker News! My Co Co-op Matt and I are on a work term and were given the task of building a webapp that could make $20 in four weeks as our onboarding challenge. We're in the final stretch here and would sure appreciate HN's thoughts (we realize we kind of did this backwards, building something first before…
Does a similar job
all alternatives →- AFA friend and I spent 6 years making a simulation game, finally released2022 · ▲1,157
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
- MAmade a html5 game, polished it many many times2011 · hotbazooka.com · ▲211
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
The Hacking UI podcast #11 - Turning our side project into a full time gig2016 · hackingui.com · ▲621 month in, and launching The Side Project Accelerator
a community for collaborating on sideprojects2025 · relentlessly.no · ▲48TLDR: I made a community where you can find builders or product owners to collab on sideprojects together with <3 A year ago i completed my first sideproject, a digital course on how to "cold email a chief information security officer". I thought and think its a great course, but of course I fell into all the traps (didnt verify a need, i thought id make it and everyone would buy automatically), i tested google ads but hated nerding on that, so i decided to find a marketing person to partner up with! But i knew no one! That got me thinking how many people with relevant knowledge that isnt…
- WMWe made a game this week-end!2014 · ▲9
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
I'm organizing a vibe coding game dev competitionApr 2026 · vibej.am · ▲7Hi everyone, I just saw a vibe coded game on HN, and thought maybe I should post about this here. I'm organizing a vibe coding game dev competition called Vibe Jam. Last year we did it too and there was 1000+ games submitted. This year the deadline is May 1 and you can submit your games until then. There's $35,000 in prizes with the Gold prize being $20,000. Let me know what you think! -Pieter
More growth this month
the category →
wallhop is a free paywall bypass. Paste any article link to read it without paywall popups, ads or clutter. No signup, no extension. A simple 12ft.io alternative.
Growth · 11d ago · wallhop.io


Source: Show HN post ↗ · launch text quoted in part
Launched alongside, June 2011
the whole month →- HT
Life & fun · 2011 · hntrends.jerodsanto.net
- RI
Life & fun · 2011 · roll.io
- LI
Mengutamakan tampilan modern dan kemudahan navigasi, BUSUR4D menghadirkan pengalaman gaming yang terasa lebih sederhana namun tetap menarik. Beragam pilihan permainan dapat dijelajahi dalam satu platform dengan interface responsif dan desain visual yang nyaman, sehingga aktivitas gaming menjadi lebi
Life & fun · 2011 · logio.org
- MW
I wanted QR codes to be really simple to implement everywhere and for everyone. So I spent some time on my weekends trying to write a fast QR generator module for Apache, and here are the results: ab -n 5000 -c 100 http://lilqr.com/qr Requests per second: 4301.78 [#/sec] (mean)
Work · 2011 · lilqr.com
- CA
Life & fun · 2011 · freeversation.com

GOPAY303 adalah platform game digital yang menyediakan strategi pola RTP paling ajaib saat ini. Menyajikan analisis akurat, navigasi kencang, dan aksesibilitas ramah mobile 24 jam.
Work · 2011 · mattgreer.org