Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C
An OpenGL RTS game engine written in C. Contribute to eduard-permyakov/permafrost-engine development by creating an account on GitHub.
Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C launched on August 31, 2018 with 144 votes, #180 of 2,619 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 8 years on.
In plain words
Permafrost Engine is an open-source real-time strategy game engine built with C and OpenGL 3.3. Designed for developers creating RTS games, it provides core engine functionality for handling real-time gameplay mechanics. The project is hosted on GitHub, making it accessible to programmers interested in studying or building upon RTS engine architecture. It targets game developers who want a foundation for strategy game development.
written from the facts on this page · September 2026
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