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Dev tools · April 24, 2015

PlayCanvas

Create amazing games, AR and VR using just your browser!

PlayCanvas launched on April 24, 2015 with 90 votes, #481 of 3,600 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 11 years on.

What it does

PlayCanvas is the world's first browser-based game engine. Build high quality video games, virtual reality and augmented reality applications in the browser. Collaborate in real time with your team. Build - Share - Play!

Build stunning games, 3D visualizations, AR/VR experiences and playable ads with PlayCanvas, the open source JavaScript engine powered by WebGL and WebGPU.

Last month we shipped the Publishing API, opening superspl.at up to the wider splat ecosystem. Today is a bigger day. SuperSplat Editor 3.0... Last month we shipped Vibe Code Splat Apps, 360° Video and splat-transform 3.0 — everything you need to turn a splat into a real, shippable... A look at how we built the Grace Cathedral experience using streamed SOG, WebGPU-first rendering and custom shader effects. Last month we shipped a new WebGPU renderer and automatic streaming — a huge leap in how fast splats load and render. Today's update is all... PlayCanvas is one of the first production 3D engines with full WebGPU support, including compute shaders, while maintaining WebGL2 compatibility.…from playcanvas.com

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