Pressure – a simple 2D board game in JavaScript
I'm a fan of minimalistic design and I tried to make an "easy to learn, hard to master" 2D board game. Pressure is played on a 5×5 grid with 12 tokens total. The key mechanic is a "push" feature where tokens can displace entire lines of other tokens if there's an empty space at the end of the line. When opponent tokens are pushed, they become inactive for one turn. Capture occurs when tokens are surrounded on all four sides. After analyzing gameplay data, I found Pressure has an average branching factor of 11.5, which is higher than Othello (10) and Checkers (2.8), though lower than Chess…
Pressure – a simple 2D board game in JavaScript launched on April 2, 2025 with 6 votes and more than 75% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
You have defeated all opponents and become the Pressure Champion! You've mastered the game by defeating all 11 unique opponents! The goal of Pressure is to capture all of your opponent's tokens. Movement: On your turn, move one of your tokens to an adjacent space (up, down, left, or right). You cannot move diagonally or move inactive tokens (marked with red). Pushing: When moving into an occupied space, you are "pushing" the whole connected line of tokens. Pushing is only valid if there is an empty space at the end of the line. Both your own and opponent tokens can be pushed. Inactivity: Any opponent tokens that you push become inactive (marked with red) for their next turn. Your own pushed…from ilmenit.github.io
In the maker’s words, at launch
I'm a fan of minimalistic design and I tried to make an "easy to learn, hard to master" 2D board game. Pressure is played on a 5×5 grid with 12 tokens total. The key mechanic is a "push" feature where tokens can displace entire lines of other tokens if there's an empty space at the end of the line. When opponent…
Does a similar job
all alternatives →- IMI made a web game called Almost Pong2022 · lessmilk.com · ▲1,135
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
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- ATA talking board game in a 2k program and 128 bytes of RAM2024 · s3-eu-west-1.amazonaws.com · ▲60

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