Life & fun · February 18, 2025
Seek-Reject-Frame: a new proposed architecture for Freudian Agents
I am probably out of my depth here. But please please point me in the right direction! I'd love to understand deeper. Thank you
Does the same job
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- KTKeep track of what different AI's say about you2023 · haveibeenencoded.com · ▲5
Hi HN! I built this tool, because Large Language Models are hallucinating their asses off and I wanted to test just how bad it is with a topic I know best - myself. I'm sure there are other egos out there who google themselves and essentially this is the new googling yourself. It's early beta, so lots of room for improvement of course.
- AHAGI Hits a Structural Wall – A Billion-Dollar Problem2025 · ▲8
This paper formally defines where current AGI hits a structural wall — not a technical one. It shows that no amount of scaling, reinforcement learning, or recursive optimization will break through three deep epistemological and formal constraints: 1. Semantic Closure — An AI system cannot generate outputs that require meaning beyond its internal frame. 2. Non-Computability of Frame Innovation — New cognitive structures cannot be computed from within an existing one. 3. Statistical Breakdown in Open Worlds — Probabilistic inference collapses in environments with heavy-tailed uncertainty.…
- OAOsmoar: A Bayesian Suggestion Engine2010 · osmoar.com · ▲6
A friend and I are launching an alpha first thing in 2011. We're trying to gain some momentum and whatnot, so we're opening early registration as of tonight. We're planning to develop a Bayesian network to derive suggestions. If you're interested in seeing our progress, check it out. Edit: Any and all suggestions, criticism, advice, etc is highly appreciated!
- SVStructural Verification for LLMs: Why Best-of-N Isn't EnoughDec 2025 · github.com · ▲5
A lightweight, no-retraining verification layer that rejects smooth hallucinations by measuring structural tension instead of probability.
- IMI made Echo, a interview coach for iOS2024 · apps.apple.com · ▲7
This is the first version of an app idea I had last month as a way to dip my toes into some of the AI APIs. The idea is you can record yourself answering and rehearsing what you'll say to common interview questions, and receive AI feedback on how you did and how you can improve. In the future I may expand into other subject areas, but wanted to scope it to the behavioral interview format for the time being. Super open to feedback and suggestions!
More life & fun this month
the category →- TL
Life & fun · 10d ago · louisabraham.github.io

Photosynthesis fires two of your iPhone
Life & fun · 28d ago · photosynthesis.camera
SoloUno▲310Take control of hair pulling, nail biting & skin picking
Life & fun · 28d ago · solouno.io

Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 27d ago · baselashraf81.github.io
Launched alongside, February 2025
the whole month →
Screen Studio 3.0▲1,833Beautiful screen recordings with instant shareable links
Growth · 2025 · screen.studio
- IG
I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…
Work · 2025


- IB
i wanted to change the habit of reaching for my phone in the morning and doomscrolling away an hour so i built an app to help me. now i have to literally touch grass before accessing my most distracting apps the app is built in swiftui, uses the screen time apis provided by apple and google vision to recognise grass or not i'd love to get your thoughts on the concept.
Life & fun · 2025 · touchgrass.now