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Dev tools · August 3, 2018

Shade – a quick-and-dirty glsl prototyping tool

a quick-and-dirty glsl prototyping tool. Contribute to dancrn/shade development by creating an account on GitHub.

Shade – a quick-and-dirty glsl prototyping tool launched on August 3, 2018 with 25 votes, #833 of 2,619 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 8 years on.

In plain words

Shade is a GLSL prototyping tool designed for quick shader development and experimentation. It allows users to write and test shader code without complex setup, making it accessible for developers and creative programmers exploring graphics programming. The tool targets anyone prototyping visual effects or learning GLSL in a straightforward, minimal-friction environment. It is hosted on GitHub as an open-source project.

written from the facts on this page · September 2026

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