
Starlight Launch Day
Next generation of roleplay
What it does
Most AI roleplay tools forget your world the moment things get specific. Starlight doesn't. It's a narrative engine first — memory, continuity, and a multi-perspective narrator that knows your world like a novelist would. Sessions persist. Characters evolve. The world remembers what happened twenty turns ago, and shapes what happens next. Free tier, 14-day Nova trial, no card. Built solo over nine months. v1.0 today. 🌐 starlightengine.live
Does the same job
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We built Shadowlight because we wanted NPCs that feel alive in Minecraft, and because we think conversation can be a real skill loop, not just flavor text. Shadowlight is a solo Minecraft experience where talking is the main mechanic. NPCs are LLM-powered with different personalities and communication styles, and you progress by earning trust through good listening, calibrated tone, and smart questioning. Your goal is simple: interview the manor’s characters, gather clues, and figure out who is guilty. At the end of each run, you get feedback on your conversations. The goal is to reflect…
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Dev tools · May 2026 · kilo.ai


- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
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