
The Lift
A retro elevator puzzle built in 7 days with AI
What it does
The Lift is a retro-style puzzle where you plan the elevator route to deliver every passenger to the correct floor. Each building becomes a small logistics challenge to solve. I came up with this mechanic 8 years ago while working as a CTO. Now, after leaving the corporate world to become an indie developer, I finally built the game — in just 7 days using AI tools.
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Hello, In 2010 I made an open-ended programming game based on Befunge and Brainf*k. I was young and didn't know what I was doing - coding it in AutoIT of all things and using borderless windows for sprites. Nevertheless, it was a full game and some people actually played it, sharing solutions with each other. I took it as a sign that the game had some potential - I appreciated this very much at the time. It was zachlike at its core, except that it came out earlier than SpaceChem and the term hadn't been coined yet. Years passed, I worked in the game industry, had some fun, learned a few…

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