Volume Shader
Test your GPU instantly with professional volumetric ray marching. No install needed. Compare scores on global leaderboard for PC, Mac, iPhone & Android.
Volume Shader launched on January 26, 2026 with 6 votes, #2,272 of 14,584 launches that month and more than 75% of that year's launches.
What it does
Preset parameters are optimized for your device type. Mobile devices use lighter settings to ensure smooth performance, while desktop PCs use higher quality settings. Controls fractal detail level. Higher values create more intricate patterns but require more GPU processing power. Sampling stride along the ray. Lower values produce more accurate surface detection but significantly impact performance. Renders at scaled resolution relative to canvas size. Higher values produce sharper images but increase GPU workload. The fastest GPUs running our volume shader stress test. These machines push the limits of volumetric rendering performance. Everything you need to stress test your GPU with…from volumeshader.pro
Does a similar job
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Volume Shader BM (Benchmark)2025 · volumeshaderbm.org · ▲6I built a free tool called Volume Shader BM. It’s a real-time graphics GPU performance benchmark that runs entirely in the browser — no installs, no drivers. It uses shader-based ray marching (Mandelbulb scenes) to measure FPS, frame time, and stability across GPUs. You can tweak iterations, step size, resolution, and share reproducible results.
I've made a Monte-Carlo raytracer for glTF scenes in WebGPU2024 · github.com · ▲131This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
Physically-Based GPU Pathtracer with Mitsuba XML Support2021 · github.com · ▲63GPU Raytracer from scratch in C++/CUDA. Contribute to jan-van-bergen/GPU-Raytracer development by creating an account on GitHub.
Hardware Testing for PC/iPad/Phone2025 · volumeshader.org · ▲6## What's it for? - *Daily performance monitoring*: Test your hardware anytime, anywhere, right from your browser. - *Buying a new device*: Use the online hardware test to make sure your new PC, iPad, or phone performs as expected and has no potential factory defects. - *Diagnosing an old device*: Perform a hardware check to pinpoint performance bottlenecks and potential issues, providing data to support repairs or upgrades. ## Website Website: https://volumeshader.org/ ## Detailed Features - *GPU Test*: Three different levels of online GPU testing. - *Screen Test*: Check for…

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Hey HN! I wanted to share something I built over the last few weeks: isometric.nyc is a massive isometric pixel art map of NYC, built with nano banana and coding agents. I didn't write a single line of code. Of course no-code doesn't mean no-engineering. This project took a lot more manual labor than I'd hoped! I wrote a deep dive on the workflow and some thoughts about the future of AI coding and creativity: http://cannoneyed.com/projects/isometric-nyc
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