WebGPU React Renderer Using Vello
I've built a package to use Raph Levien's Vello as a blazing fast 2D renderer for React on WebGPU. It uses WASM to hook into the Rust code
WebGPU React Renderer Using Vello launched on January 17, 2026 with 5 votes, #3,400 of 14,584 launches that month and more than 75% of that year's launches.
What it does
Blazing fast React renderer powered by Vello. Contribute to mblode/react-vello development by creating an account on GitHub.
Draw shapes and text declaratively in React while Rust handles the rendering. npm install react-vello react react-dom Quickstart < canvas id =" vello " > </ canvas > import { Canvas , Rect , Text , createVelloRoot } from "react-vello" ; const canvas = document . querySelector ( "#vello" ) as HTMLCanvasElement ; const root = createVelloRoot ( canvas ) ; root . render ( < Canvas width = { 640 } height = { 360 } > < Rect origin = { [ 40 , 40 ] } size = { [ 200 , 120 ] } fill = { { kind : "solid" , color : "#3b82f6" } } radius = { 16 } /> < Text origin = { [ 60 , 110 ] } font = { { family : "Space Grotesk" , size : 32 , weight : 600 } } fill = { { kind : "solid" , color : "#0f172a" } } > Hello…from github.com
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