What if code had a lifespan? A morphogenetic computing experiment
Hi HN! I've been exploring what happens when we treat code not as architecture but as a living ecosystem. Demo: https://nabolitains.github.io/plasma/ This started from a simple question: The slime mold Physarum can solve mazes without a brain. What if our code could similarly self-organize? The result is Plasma - computational cells that: - Metabolize energy from their environment - Reproduce with mutations - Form emergent colonies nobody designed - Die (and that's a feature) No ML, no complex algorithms. Just simple rules creating complex behaviors. The entire thing is…
What if code had a lifespan? A morphogenetic computing experiment launched on June 7, 2025 with 5 votes and more than 75% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
In the maker’s words, at launch
Hi HN! I've been exploring what happens when we treat code not as architecture but as a living ecosystem. Demo: https://nabolitains.github.io/plasma/ This started from a simple question: The slime mold Physarum can solve mazes without a brain. What if our code could similarly self-organize? The…
Does a similar job
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Huzzah – a novel approach to coding with AIAug 2026 · danielvaughn.dev · ▲384Hello everyone. I've been working on this experimental editor called Huzzah. I've been working almost exclusively with coding agents since January of this year, and over the past few months I began to feel utterly exhausted by them. They're great, but I'm finding it more and more tedious to write full sentences for every change I want. Not only that, but it seems there's a complexity limit for codebases - beyond a certain point the agent begins confusing itself. I'd like to go back to writing code, but I don't want to go all the way back to fully manual coding. So I've come up with this…
Boxes.devJun 2026 · boxes.dev · ▲112Hi HN, we’re Nick and Drew, and we’re building boxes.dev – the first cloud-only agentic dev environment (ADE) that gives every Codex and Claude Code agent its own cloud computer. We’re two engineers who previously built Gem (co-founder/CTO and first hire), and we spent the last year coding almost exclusively using Codex and Claude Code. It’s been a huge change to how we code, and it’s been exhilarating seeing the models keep getting better – but we eventually realized that developing on localhost was holding us back: - Git worktrees are clunky to set up and use for parallelizing work -…
Neural Particle AutomataJun 2026 · selforg-npa.github.io · ▲88Neural CAs model self-organizing pattern formation on grids. Now the grid is gone. Each cell is an agentic particle that can move freely in space and change its state. While each particle follows a simple shared rule, many together can grow complex morphologies or form intricate patterns. The resulting particle system as a whole can regenerate from damage and exhibits surprising emergent behavior. Try cutting the lizard and watch it heal itself!
Decided to play god this morning, so I built an agent civilisationFeb 2026 · github.com · ▲51at a pub in london, 2 weeks ago - I asked myself, if you spawned agents into a world with blank neural networks and zero knowledge of human existence — no language, no economy, no social templates — what would they evolve on their own? would they develop language? would they reproduce? would they evolve as energy dependent systems? what would they even talk about? so i decided to make myself a god, and built WERLD - an open-ended artificial life sim, where the agent's evolve their own neural architecture. Werld drops 30 agents onto a graph with NEAT neural networks that evolve their own…
- LightLayer2025 · lightlayer.dev · ▲94
Hey HN. We're Mus and Isaac - creators of LightLayer. We've been outputting a ton more code since using agentic dev tools. It's been great. But we're starting to see a new bottleneck emerge that's no longer writing the actual code: reviewing code. We’d love to hear from folks here if they’re feeling the inertia of code reviews a lot more these days with the surge in development velocity. For us, it was the reason we decided to pivot what we were working on before, and go full-time on building a workspace aimed at bringing the code review experience up to speed for the AI era. To be clear:…
Modeling the human body in Rust so I can cmd+click through it2025 · github.com · ▲46I started this trying to understand two things: why my Asian friends turn red after drinking, and why several friends all seemed to have migraine clusters. I was reading medical papers and textbooks, but kept getting lost jumping between topics. I thought: what if I could just Cmd+Click through this like code? What if "ALDH2 gene" was actually clickable, and took me to the variant, the phenotype, the population frequencies? So I started modeling human biology in Rust with my Ralph agent (Claude in a loop, ty ghuntley). Turns out the type system is perfect for this. Every biological entity is…
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Source: Show HN post ↗ · launch text quoted in part
Launched alongside, June 2025
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