Yana – A local-first, human-governed AI runtime and IDE in Rust
Yana AI 🐰 One runtime. Any AI. Human-governed. A local-first, cross-platform system for running, connecting, orchestrating, and governing AI — with deterministic control over what it can access, change, and execute. Your AI can act. But who decides how far it can go? - yanacuti1121/Yana-AI
Yana – A local-first, human-governed AI runtime and IDE in Rust launched on October 20, 2026 with 8 votes, #610 of 3,148 launches that month and more than 75% of that year's launches.
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LocalGPT – A local-first AI assistant in Rust with persistent memoryFeb 2026 · github.com · ▲331I built LocalGPT over 4 nights as a Rust reimagining of the OpenClaw assistant pattern (markdown-based persistent memory, autonomous heartbeat tasks, skills system). It compiles to a single ~27MB binary — no Node.js, Docker, or Python required. Key features: - Persistent memory via markdown files (MEMORY, HEARTBEAT, SOUL markdown files) — compatible with OpenClaw's format - Full-text search (SQLite FTS5) + semantic search (local embeddings, no API key needed) - Autonomous heartbeat runner that checks tasks on a configurable interval - CLI + web interface + desktop GUI - Multi-provider:…
YansuMay 2026 · yansu.app · ▲338Hi HN Most teams run on a dozen SaaS tools and use maybe 20% of each. The rest is someone else's workflow that you're paying for. We built Yansu to fix that. It learns how you work — your desktop, your Slack, your Teams — and proactively builds bespoke tools tailored to you. You don’t need to prompt. It sees a pattern, builds a solution, and surfaces it for you to use or toss. Like, I do the same things before every call: look through Linkedin, see any open threads on email, read the latest blog/news of the company and any relevant slack conversations. Yansu noticed and built me an app…
Pica – Rust-based agentic AI infrastructure (open-source)2025 · picaos.com · ▲63Hi HN, Founder here. We built Pica, an open-source platform in Rust to enable agentic AI with three main focus areas: - Access to APIs and tools: Universal SDKs that let AI agents use thousands of external actions without blowing up your context window. - Visibility and traceability: Full audit logs of every decision/action to ensure transparency and accountability. - Alignment with human intentions: Seamless guardrails for autonomous tasks; e.g., restricting certain email actions to human approval. Why this matters: As autonomy in AI grows, we need robust solutions for trust and…


I made a 2D Lua game engine using Rust with code and asset live reloadMay 2026 · usagiengine.com · ▲30I love making small 2D pixel art games, especially using tools that have some constraints. Things like Pico-8 and the Playdate SDK are simple, fun, and allow for focusing on the game idea rather than the technical minutia. Years ago I prototyped an idea for this little game engine, Usagi, but used Rhai instead of Lua. The idea for this little game engine never went away, so I decided to finally dig in and build it. Today I released v1.0.0 of Usagi Engine after making a bunch of small games, getting feedback from developers, and stabilizing the API. It's simple, has a great developer…
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