nowfound

Life & fun · May 16, 2026

Zero

Cross-platform voxel sandbox: build, dig, play together

What it does

Zero is a multiplayer voxel sandbox you play in your browser, on iPhone, on macOS, or on Windows (Mac and Windows are in desktop beta). One Rust engine across all four platforms, so building on iPhone produces the same world your friend sees in Chrome, byte-for-byte. Most voxel sandboxes are cubic-only (Minecraft, Hytopia) or smooth-only (Avoyd). Zero supports both: cubic brushes ship today, smooth-curve sphere brush in active development.

Does the same job

all alternatives →
  • ZS
    Zerobox – Sandbox any command with file, network, credential controlsMar 2026 · github.com · ▲141

    I'm excited to introduce Zerobox, a cross-platform, single binary process sandboxing CLI written in Rust. It uses the sandboxing crates from the OpenAI Codex repo and adds additional functionalities like secret injection, SDK, etc. Watch the demo: https://www.youtube.com/watch?v=wZiPm9BOPCg Zerobox follows the same sandboxing policy as Deno which is deny by default. The only operation that the command can run is reading files, all writes and network I/O are blocked by default. No VMs, no Docker, no remote servers. Want to block reads to /etc? zerobox…

  • ZA
  • Zeroqode2017 · ▲443

    Build your app up to 10x faster with no-code app templates

  • BA
    Bedrock – An 8-bit computing system for running programs anywhere2025 · benbridle.com · ▲221

    Hey everyone, this is my latest project. Bedrock is a lightweight program runtime: programs assemble down to a few kilobytes of bytecode that can run on any computer, console, or handheld. The runtime is tiny, it can be implemented from scratch in a few hours, and the I/O devices for accessing the keyboard, screen, networking, etc. can be added on as needed. I designed Bedrock to make it easier to maintain programs as a solo developer. It's deeply inspired by Uxn and PICO-8, but it makes significant departures from Uxn to provide more capabilities to programs and to be easier to…

  • IB
    I built a multiplayer voxel browser game engine2023 · kevzettler.com · ▲236
  • Voxel Place2019 · ▲75

    Free browser based voxel game

More life & fun this month

the category →

Launched alongside, May 2026

the whole month →
  • Brew 905

    Like Claude design for email marketing

    AI · May 2026 · brew.new

  • Parallel agents, diff reviewer, and multi-model comparisons

    Dev tools · May 2026 · kilo.ai

  • StoreClaw805

    Grow your store profits with agents that know how to sell

    AI · May 2026 · storeclaw.ai

  • Give your agent a real number and voice to make calls.

    AI · May 2026 · pollyreach.ai

  • NW

    Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…

    Life & fun · May 2026 · github.com

  • FM

    Dev tools · May 2026 · github.com