Alternatives
Products that do what A battle game exclusively by email does
We are working on this side side project since few weeks. Our goal is to design a fully email based game, with graphics and everything. The main concept is a battle between two sorcerers. It’s turn-based, and you send commands by replying to emails you receive. At the moment, you can move your sorcerer, and attack your opponent. New and exciting things are coming soon! To launch a game, you only need to send an email to [email protected] and a friend of yours. The game is fully open-source, including artworks. What are your thoughts? Game: http://cursend.us/ GitHub:…
- 1OA
2016 · overthrown.io
- 2

- 3OR
Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com
- 4M1
2019 · mnml.gg
- 5RA
This is a project that I have been working on in my spare time for a while now. It's a new virtual tabletop for playing pen and paper role playing games online, but it takes an entirely different approach than anything out there right now. Rather than trying to turn pen and paper games into video games, with features centered around one-click damage calculations and detailed stats tracking, Roll20 focuses on storytelling. It has completely new features like background music, player journals, and an expansive art library with a built-in web search. The entire system runs on NodeJS, Padrino,…
2012 · kickstarter.com
- 6MA
A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…
2017
- 7

- 8

- 9AI
2018 · acolytefight.io
- 10CC
2016 · ceilfire.com
- 11IM
Hey everyone, I built this project because I always wanted to try playing D&D but couldn’t find a group of friends or a DM to play with. It’s still early stages and not meant to be a complete replacement for real DMs or IRL sessions, but it’s a good way to dip your toes into DnD or to play on your phone between your IRL sessions. I tried playing D&D with ChatGPT but the overall experience was lacking, so I built this site & Discord bot that has a character sheet tool, better memory management, support for multiplayer, and automatic tracking for things like spells, HP, and encounters. Try it…
2023 · fables.gg
- 12AG
Hey HN, I made https://linkians.com which is a game where all the action and state is contained in the url. The game involves taking care of little pets (emojis) that live in your url bar. Kind of like tamagotchi or sims. Feed them, play with them, and watch out for enemies! There's no server, just emojis in the url and client-side logic. Any linkians url using the supported emojis is a valid game state so you can save your game, or type out your own url and send it to a friend. I'd appreciate any feedback.
2022 · linkians.com
- 13OS
Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…
2023 · ai-adventure.steamship.com
- 14SG
Hi everyone! Want to share something I'm working on. Here is the brief description: From a single text prompt, craft dynamic worlds (both fictional and real-life, of any kind) filled with interacting NPCs pursuing goals, and control (human-in-the-loop) their behaviour and world state in real-time. Text-to-image to visualise every single step of change in the world's and NPC's state. My main goal was to check if it's possible to use LLMs (GPT-4 currently) to make characters interact with each other but in the end, it ended up with a neat little app where users can interfere with NPC's (and…
2024 · github.com
- 15MC
Hey, it's been a long time in the making, but we're finally ready with our public BETA version of our Android application. We're anxiously (and nervously) awaiting your feedback, so please lay it on us. Our biggest fear is hearing nothing. The game is called Super Tic Tac Toe. It's a new take on the old, boring tic tac toe that more often than not ended in a cat's game. The game board is a large tic tac toe board with each square comprised of a smaller tic tac toe board. You and an opponent place your marks on the smaller boards, each move dictating where your opponent may move next (and…
2012
- 16OS
Hey everyone, DNDGenerate is my little adventure into the world of AI and D&D. I wanted to learn more about using ChatGpt to build software and about the openai apis. When I saw how much fun my 9-year-old was having, creating his own D&D worlds. That got me thinking – why not make a tool that uses ChatGPT to help build cool D&D campaigns? It's been a blast mixing my love for tech and D&D. I showed this at our latest dnd game, and my fellow party members seemed to like the results, so I thought I'd share it here as well.
2024 · github.com
- 17GA
I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
- 18AM
Hi, I’ve been working on Artifacts for the past 2 years, and it’s now ready to try. It’s a sandbox MMORPG where every action is done through a REST API. Instead of clicking to move, fight, gather, craft, or trade, you write code to control your characters. If you have any questions, comments, or feedback, I’d be happy to hear them.
Jun 2026 · artifactsmmo.com
- 19AQ
Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments/questions/tips than can make me better really appreciated!
2024 · whimsicalwyrm.itch.io
- 20

- 21PG
I made a simple webservice to allow applications to be automatically aware of other users nearby. I made a demo of an HTML5 tankwars game to show it off. Play it here www.battlewith.me.uk Find the source code here https://github.com/fmstephe/location_server If anyone would be interested in using this to build something, mobile apps are the best target, give me a shout. I am very keen to see other people building on this.
2012
- 22TR
2019 · therandominion.com
- 23ED
This has been my secret pleasure for the past four years. Ever since I started playing D&D during the pandemic, I discovered my love for role playing and storytelling, but Beyond just wasn't cutting it for me. I wanted to make my own personal character creator and tracker that I could use for my games, so I set out to build Dwarven Academy (https://dwarven.academy/) and after two years of learning I decided to rebuild it all from the ground up, so The Elder Dragon's Tavern was born. Try it out at https://elderdragonstavern.com/ This is an app to build and track…
2024 · elderdragonstavern.com
- 24RR
About a month ago, I shared the Day 1 prototype of this project (https://news.ycombinator.com/item?id=46448670). It has since evolved into a somewhat more polished "Slot-Machine Deckbuilder." I also recently moved the project from qq-pwn.com to alt-qq.com. I did this mid-development specifically to see if I could migrate a live player base and session states without losing people. The Design Challenge: The core of the game is a "One-Armed Bandit" dungeon crawler. The challenge is balancing the "house always wins" nature of slots with the player agency required for a good…
Jan 2026 · alt-qq.com
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