Alternatives
Products that do what A new A.I. Algorithm for Polygonal Mesh Mazes does
- 1SA
2019 · github.com
- 2MC
2018 · mazebattles.com
- 3AA
2018 · erkaman.github.io
- 4SR
2018 · michaelfogleman.com
- 5DS
2016 · christophercliff.com
- 6IW
2019 · github.com
- 7AP
2019 · pmp-library.org
- 8VA
I was fascinated reading through another recent HN submission about a highly efficient implementation of A* in Lisp, which got me thinking about how I could do something similar in Python. However, these kinds of pathfinding algorithms really need complex terrain/mazes with interesting obstructions to showcase what they can do and how they work. So, I started thinking about how I could generate cool and diverse random "mazes" (they aren't really mazes, but I'm not sure what the best term is). I got a bit carried away thinking of lots of different cool ways to generate these mazes, such…
2024 · github.com
- 9CA
2019 · cgmnt-achilles-tortoise-piglet.netlify.com
- 10VC
2020 · noisyowl.com
- 11IM
2019 · github.com
- 12AI
2020 · algoviz.njanjo.com
- 13LP
2015 · mikolalysenko.github.io
- 14OS
2019 · partow.net
- 15ZA
2016 · zig.iffy.studio
- 16AC
2015 · mscharrer.net
- 17AA
2012 · wwwtyro.github.com
- 18IR
2020 · gregfjohnson.com
- 19LA
2016 · lanes.io
- 20OS
2013 · github.com
- 21AP
2016 · treksit.com
- 22A4
2014 · avp42.com
- 23ME
2011 · madpattern.com
- 24LA
2014 · learneroo.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →