AI · alternatives · 2026
24 alternatives to Iteratively Building Virtual Creatures in Minecraft
"Creatures" is a stretch given that the environment is Minecraft, but the idea is simple: iteratively add blocks conditionally (tensor convolution) on the current environment (blocks) to maximize some reward. In this case I use PPO RL to train creatures to touch a glowstone block but you can adapt it to use any algorithm and reward (easily, as it uses the Ray framework). What I like about this work: iteratively finding solutions has a long and colorful history of doing things well: gradient boosting, ResNets, Stable Diffusion, etc. We're after some end optimal state and usually try to get…
This project trains AI-controlled creatures in Minecraft to reach goals by iteratively adding blocks based on their environment. Using reinforcement learning algorithms like PPO, the system builds structures… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Iteratively Building Virtual Creatures in Minecraft launched in 2024; newer entries below may have overtaken it.
- 1BP
Hi everyone! After spending hundreds of hours, we're excited to finally share our progress in developing a reinforcement learning system to beat Pokémon Red. Our system successfully completes the game using a policy under 10M parameters, PPO, and a few novel techniques. With the release of Claude Plays Pokémon, now feels like the perfect time to showcase our work. We'd love to get feedback!
2025 · drubinstein.github.io · its alternatives →
- 2
Forge Agent▲113Swarm Agents That Turn Slow PyTorch Into Fast GPU Kernels
Jan 2026 · rightnowai.co · its alternatives →
- 3

In browser PPO training demo, made possible by tinygrad: TinyJit -> WebGPU kernels. Requires WebGPU.
May 2026 · ppo.gradexp.xyz · its alternatives →
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I was fascinated reading through another recent HN submission about a highly efficient implementation of A* in Lisp, which got me thinking about how I could do something similar in Python. However, these kinds of pathfinding algorithms really need complex terrain/mazes with interesting obstructions to showcase what they can do and how they work. So, I started thinking about how I could generate cool and diverse random "mazes" (they aren't really mazes, but I'm not sure what the best term is). I got a bit carried away thinking of lots of different cool ways to generate these mazes, such…
2024 · github.com · its alternatives →
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Playground AI▲486Create 1,000 AI art images a day for free
2022 · playgroundai.com · its alternatives →
- 6

Hey everyone, ML Blocks is a node-based workflow builder to create multi-modal AI workflows without writing any code. You connect blocks that call various visual models like GPT4v, Segment Anything, Dino etc. along with basic image processing blocks like resize, invert color, blur, crop, and several others. The idea is to make it easier to deploy multi-step image processing workflows, without needing to spin up endless custom OpenCV cloud functions to glue together AI models. Usually, even if you're using cloud inference servers like Replicate, you still need to write your own image…
2024 · mlblocks.com · its alternatives →
- 7AN
2012 · petercottle.com · its alternatives →
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VoxCraft▲116Create AI generated 3D model from text prompts or images
2023 · discord.com · its alternatives →
- 10GA
2020 · amydyer.art · its alternatives →
- 11

RL-training an AI agent to RL-train AI agents. Contribute to Danau5tin/ai-trains-ai development by creating an account on GitHub.
Jul 2026 · github.com · its alternatives →
- 12
Orca▲150Describe a Minecraft mod in plain English and Orca's AI builds it. No coding, free to start. Fabric, Forge, and Bedrock, with a free server to play it on.
Dec 2025 · orcaclient.com · its alternatives →
- 13

I have been working in AI space for a while now, first at FAANG with ML since 2021, then with LLM in start-ups since early 2023. I think LLM Application development is extremely iterative, more so than any other types of development. This is because to improve an LLM application performance (accuracy, hallucinations, latency, cost), you need to try various combinations of LLM models, prompt templates (e.g., few-shot, chain-of-thought), prompt context with different RAG architecture, different agent architecture, and more. There are thousands of possible combinations and you need a process…
2024 · github.com · its alternatives →
- 14

Easily train AlphaZero-like agents on any environment you want! - s-casci/tinyzero
2023 · github.com · its alternatives →
- 15IB
Have fun learning more about the Qt Quick Rendering engine, starting with a ground plane, in this Minecraft-esque 3D block building game.
2021 · kdab.com · its alternatives →
- 16

Transform 2D images into immersive 3D models with AI
2025 · its alternatives →
- 17

Agent tooling for generative LEGO models building, built with Astra and Opus 5.5, powered by Jev - anteloc/ldraw-nova
19d ago · github.com · its alternatives →
- 18VA
VoxelChain is an experimental tool to create voxel worlds in the browser. The lighting is fully ray traced in real-time and there is powerful cellular-automata based programming system, which allows to create complex digital circuits and model the behaviour of voxels (behaviour such as falling sand or water). Technology wise, I'm using WebGL2 for the rendering and the simulation is coded in C89 and gets compiled to WebAssembly (with multi-threading) using Clang. The simulation is basically a custom cellular automaton and is fully parallelized. Once WebGPU is released, I'm planning to run the…
2022 · voxelchain.app · its alternatives →
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We're excited to announce that we've open-sourced LeanRL, a lightweight PyTorch reinforcement learning library that provides recipes for fast RL training using torch.compile and CUDA graphs. By leveraging these tools, we've achieved significant speed-ups compared to the original CleanRL implementations - up to 6x faster! Reinforcement learning is notoriously CPU-bound due to the high frequency of small CPU operations. PyTorch's powerful compiler can help alleviate these issues, but comes with its own costs. LeanRL addresses this challenge by providing simple recipes to accelerate your…
2024 · github.com · its alternatives →
- 21
AutoDraft▲75AI image generator for comics, webtoons & animation
2023 · autodraft.in · its alternatives →
- 22

Generates Minecraft skins with a text prompt using the HuggingFace "monadical-labs/minecraft-skin-generator" model. - Monadical-SAS/minecraft_skin_generator
2023 · github.com · its alternatives →
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Comprehensive toolkit for Reinforcement Learning from Human Feedback (RLHF) training, featuring instruction fine-tuning, reward model training, and support for PPO and DPO algorithms with various configurations for the Transformer 5 models including Qwen 3.0 - raghavc/LLM-RLHF-Tuning-with-PPO-and-DP
2024 · github.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →