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Products that do what Watch 14-Byte AI "brains" attempt to solve a 2D maze (Its hard) does

Hey HackerNews, I built this project over the last few weeks as a palette cleanser from a failed game launch. I wanted to learn a bit about AI/Neural-Networks and naively thought I could build a tiny maze-solving AI in a weekend with a 100% solve rate. Well - I couldn't, but I got pretty close. 14 Bytes total model size, and a 96.5% solve rate on unseen mazes. Trained across 46 phases experimenting with different ideas to improve the model (better performance, smaller size). Its quite fun to watch the model attempt to solve the maze, when they fail its usually due to getting stuck in a…

  1. 1

    Hey HN, Henry from Cactus here! We previously released Cactus Needle, a 14MB agentic LLM for tool call, device use, and structured extraction for phones, wearables, smart homes, small robots and microcontrollers. We got really great feedback here, and have now incorporated the suggestions to release Needle 2. The whole model is a single 14MB binary that runs a full session in 28MB of RAM; 45m parameters at 2bit compression. Needle hits 500 tokens/sec decode speed on a Raspberry Pi 5, sits between 400-1,500 tokens/sec on VR devices like Meta Quest 3S and Apple Vision Pro, and ranges…

    27d ago · cactuscompute.com

  2. 2IB

    Built a ~9M param LLM from scratch to understand how they actually work. Vanilla transformer, 60K synthetic conversations, ~130 lines of PyTorch. Trains in 5 min on a free Colab T4. The fish thinks the meaning of life is food. Fork it and swap the personality for your own character.

    Apr 2026 · github.com

  3. 3

    Persistent memory for Claude, ChatGPT & Cursor. Free.

    May 2026 · github.com

  4. 4MC
  5. 5IU

    Hi Hacker News, This is definitely out of my comfort zone. I just wanted to show you guys because I'm super proud of it. It's a 100% faithful recreation based off of the schematics, patents, and ROMs that were found online. So please watch the video and tell me what you think https://youtu.be/auOlZXI1VxA The reason why I think this is relevant is because I've been a programmer for 25 years and AI scares the shit out of me. I'm not a programmer anymore. I'm something else now. I don't know what it is but it's multi-disciplinary, and it doesn't involve writing code myself--for…

    Jan 2026

  6. 6IB

    We wanted to do something very challenging to prove to ourselves that we can do anything we put our mind to. The reasoning for why we chose to build a toy TPU specifically is fairly simple: - Building a chip for ML workloads seemed cool - There was no well-documented open source repo for an ML accelerator that performed both inference and training None of us have real professional experience in hardware design, which, in a way, made the TPU even more appealing since we weren't able to estimate exactly how difficult it would be. As we worked on the initial stages of this project, we…

    2025 · tinytpu.com

  7. 7

    No-code AI Lab: Train models, access datasets, run inference

    Feb 2026

  8. 8IC

    I spent the past week implementing a 1 Layer Neural Net and training it on MNIST within the visual scripting language provided by scratch.mit.edu. It was tedious, but ultimately not too difficult. The code runs incredibly slowly, so much so that 64 samples of MNIST takes 5+ hours to train on my machine. There were a lot of little mini challenges that were fun to overcome (implementing softmax was very tricky). If you're interested, I encourage you to try and improve on it! More details in the linked blog post.

    2024 · bell-boy.github.io

  9. 9IR

    The Emotion Engine has 32 MB of RAM total, so the trick is streaming weights from CD-ROM one matrix at a time during the forward pass — only activations, KV cache and embeddings live in RAM. This means models bigger than the RAM can still run, they just read more from disc. Had to build a custom quantized format (PSNT), hack endianness, write a tokenizer pipeline, and most of the PS2 SDK from scratch (releasing that separately). The model itself is also custom — a 10M param Llama-style architecture I trained specifically for this. And it works. On real hardware.

    Mar 2026 · github.com

  10. 10VI

    Most inference UIs that I've come across pretty much just give us a chat-like interface to toy around with models in a single visual conversation thread. Given the fact that we are limited to seeing only one output at a time, it's kind of hard to compare outputs from different models, adjustments made to the prompting, and sampler settings. But even when keeping the generation parameters the same (e.g., to test for reliability in the output) and just going for multiple passes, there is no easy way to have a side-by-side comparison to keep track of the outputs from the multiple "rounds". I…

    2024 · github.com

  11. 11SA

    Hi HN. I'm Ken, a 20-year-old Stanford CS student. I built Sup AI. I started working on this because no single AI model is right all the time, but their errors don’t strongly correlate. In other words, models often make unique mistakes relative to other models. So I run multiple models in parallel and synthesize the outputs by weighting segments based on confidence. Low entropy in the output token probability distributions correlates with accuracy. High entropy is often where hallucinations begin. My dad Scott (AI Research Scientist at TRI) is my research partner on this. He sends me papers…

    Mar 2026 · sup.ai

  12. 12IB

    I’ve spent the last few months building a deep learning engine completely from scratch in Python (using only math and random). What started as a basic linear algebra calculator project grew into a symbolic tensor system with autodiff, custom matrix ops, attention mechanisms, LayerNorm, GELU, and even a text generation demo trained on the Brown corpus. I'm still an undergrad, so my main goal is to deeply understand how deep learning actually works under the hood - gradients, attention, backpropagation, optimizers - by building it step-by-step with full visibility into everything, and without…

    2025 · github.com

  13. 13IM

    I’m 15 and self-taught. I'm learning ML from scratch because I want to really understand how things work. I’m not into frameworks. I prefer math, logic, and C++. I implemented a basic MLP that supports different activation and loss functions. It was trained via mini-batch gradient descent. I wrote it from scratch, using no external libraries except Eigen (for linear algebra). I learned how a Neural Network learns (all the math) -- how the forward pass works, and how learning via backpropagation works. How to convert all that math into code. I’ll write a blog soon explaining how MLPs work in…

    2025 · github.com

  14. 14MA

    I've been working on training this small vision language model for the last month - excited to release the first prototype today! It is based on SigLIP (image encoder), Phi-1.5 (text model) and trained using the LLaVa-1.5 training dataset. It runs reasonably fast on CPU with ~8GB of RAM in full 32-bit precision. There's plenty of room to speed it up and reduce memory consumption by quantizing the model. I posted a video of it running on my M2 Macbook Air (on CPU not MPS, so performance should be comparable on other hardware) on Twitter to demonstrate inference speed:…

    2023 · github.com

  15. 15IB

    Hi HN, I'm the creator of this project. For the past months, I've been working on building an AI agent that could move beyond simple generation and tackle inventive challenges autonomously. The core idea was to create a system with a "metacognitive loop"—the ability to recognize when it's stuck on a fundamental problem and then launch a sub-mission to solve that specific bottleneck before continuing. The linked article is a deeper introduction to the system's architecture and a snapshot from a recent run. I tried to design it to be evidence-grounded and self-critical to avoid the pitfalls of…

    2025 · robw1se.substack.com

  16. 16NN

    In this simulation, flies are controlled by a neural network. You can adjust the hyperparameters. There's a maze mode, in which flies have to avoid some obstacles. I think the effect is pretty cool. What do you think? updated link: https://claude.ai/public/artifacts/5f7017c8-98fb-4d89-a32c-1...

    Dec 2025 · claude.ai

  17. 17AA

    Hey HN, I'm an AI enthusiast and I am launching apps that use ML to solve problems that we all have. I realized that there are a lot of deepfake faces on youtube and social media, so I thought it would be useful (and fun!) to have a tool that can bust those AI faces. So I built DeeFace for 2 reasons: 1. Check if the face you're looking at is real or not 2. For fun! It's something that I from half a year ago would look at and aspire to build someday. I think it's soemthing anyone who's just starting out with ML would appreciate. I hope this tool is fun for you to use as it was for me to…

    2024 · deefaces.com

  18. 18BH

    Hello HN, I recently posted a work-in-progress paper, along with code necessary for replicating all its results, at: https://github.com/glassroom/heinsen_routing Among other things, the code in this repo outperforms Hinton et al.'s recent state-of-the-art result in visual recognition[0] while requiring fewer parameters and an order-of-magnitude fewer training epochs. Most of the original research we do at work tends to be either proprietary in nature or tightly coupled to internal code, so we cannot share it with the world. In this case, however, I was able to remove all…

    2019

  19. 19SS

    We were genuinely impressed by Yann LeCun’s recent announcement about his Sudoku solver based on Energy-Based Models here: https://logicalintelligence.com/yann-lecun So we (a software engineer and prodigy mathematician) worked in the weekend to see if we can beat it and we did! If Kona solves puzzles in 313 milliseconds, we currently solve 270,000 puzzles per second! We do not know the internal mechanics behind Logical Intelligence’s system, but we are happy to share ours in the webpage there is a full description, code and also a paper published. Why people are obsessed with…

    Feb 2026 · davisgeometric.com

  20. 207D

    hi all. i’ve been shipping a small open project that tries to answer that question with evidence, not vibes. in 70 days it reached \~800 stars. the core claim is simple: many AI failures are not noise. they repeat because the geometry and ordering underneath are stable. if so, we should be able to name each failure mode, set acceptance targets, and stop shipping the same bug twice. ### what it is * a compact Problem Map of 16 reproducible failure modes in RAG and agents. * each item has a minimal fix and measurable gates. examples: * Semantic ≠ Embedding: metric and normalization mismatch.…

    2025 · github.com

  21. 21TN

    Hi guys, I’m excited to share an update on ReproModel, an open-source toolbox designed to streamline the testing and reproduction of machine learning models. I, like many of you, have really struggled with benchmarking and comparing models, from missing code, to opaque experiment parameters slowing the process. I decided to take matters into my own hands, and created a mini-toolbox in my free time to streamline the process. The goal is to reduce the time and effort spent on replicating experiments, enabling researchers to focus on innovation rather than setup. Knowing this task is not an…

    2024 · github.com

  22. 228B

    I had a lot of fun with this one. She's used it several times, and I watch, to see what subtle bugs or ux issues there may be. And when she gets on the bus I fix them quickly before work. It's been a fun game to create where it gives here immediate feedback and she's willing to study more. Her test is this Friday. fingers crossed that it helped her!

    2025 · kbr.sh

  23. 23IB
  24. 24

    Local, gradient-free neuro-symbolic memory engine combining Hyperdimensional Computing (HDC/VSA), Hebbian plasticity, and graph triples for offline AI. - roandejager/Hillock

    7d ago · github.com

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