Alternatives
Products that do what aerost.art does
Real-time hot air balloon simulator driven by live winds
- 1OS
2019 · alexanderperrin.com.au
- 2

- 3SA
This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html). This allows the weather to change realistically under time acceleration. To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions…
2023 · thapen.itch.io
- 4

- 5
- 6GS
2020 · 8bitbyte.ca
- 7

- 8SB
2014 · imakesnowflakes.com
- 9AH
I've been working on this for a while now, and I'm happy to share! I've been into launching weather balloons for a few years. One aspect of the hobby that really drew me in was the tracking side of things. Tracking systems let you follow the balloon's position throughout the flight and, most importantly, know exactly where it lands so you can recover the instrumentation. APRS is what I started out using during my first few years in the hobby, after I got my amateur radio license in 2020 (W0MXX). I designed a few small boards using the trackuino…
2025 · github.com
- 10AS
The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.
2024 · aestuans.github.io
- 11RL
I (17y/o) have been developing a rocket launch simulation that allows the user to explore what it's like launching a rocket from earth and putting it into orbit. This idea originally started as an educational simulation but as i've gone more down the rabbit hole the more i've wanted to make it realistic. The problem is that I've never had a formal orbital mechanics class or anything like that so I don't know what I'm missing, what I currently have implemented is: Variable gravity Variable Atmospheric drag (US Standard Atmosphere 1976) Multi-stage rockets Closed-loop guidance /…
Jan 2026 · donutthejedi.com
- 12SA
Hello, I'd like to share a 3D plane tracking web app that I developed called: skies-adsb. Living near KMIA (a very busy airport), I spend a lot of time plane spotting and thought it would be cool to track planes in 3D. In October 2021, I built a prototype 3D ADS-B flight tracker called skies-adsb using p5.js. In April 2022, I released version 1.0 of skies-adsb, rewritten in Three.js. However, this release still relied on manual editing of GeoJSON layers. By late 2024, I had learned enough about GIS and GeoPandas to automate map creation using custom GeoJSON layers. During the Christmas…
2025 · github.com
- 13PA
2024 · apps.apple.com
- 14

- 15SR
2024 · skypath.io
- 16

- 17

- 18

- 19

- 20

- 21

- 22

- 23TN
2015 · windria.net
- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →