Dev tools · alternatives · 2026
24 alternatives to An open-source mobile RPG engine in CoffeeScript
EBURP is an open-source RPG engine written in CoffeeScript that runs on multiple platforms. Designed for developers building mobile games, it provides the core tools needed to create 8-bit style role-playing games. The… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. An open-source mobile RPG engine in CoffeeScript launched in 2013; newer entries below may have overtaken it.
- 1GB
Hey HN, Over the past ~1.5 years, I built an open-source FPGA retro emulation handheld that can play Game Boy, Game Boy Color, and Game Boy Advance cartridges. To my knowledge, there isn't an existing open-source FPGA emulator that can play physical cartridges like this. One of my main goals was to do all of the pieces myself, and be able to understand every component of it, so I designed my own PCB, wrote the firmware, wrote a Game Boy and Game Boy Advance emulator for the FPGA (using the Chisel HDL), and designed a 3D-printed case. I detailed the design and development process in the…
2025 · eli.lipsitz.net · its alternatives →
- 2

Run KolibriOS, Linux or Windows 98 in your browser
2013 · copy.sh · its alternatives →
- 3IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
- 4

Retro RPG Game Maker. Contribute to ericoporto/fgmk development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 5

I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
- 6

Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 7IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 8

A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
- 9H0
Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…
2015 · its alternatives →
- 10

2012 · impactjs.com · its alternatives →
- 11

Skip migration and launch MCP with built-in Auth
Nov 2025 · arcade.dev · its alternatives →
- 12

With all the turmoil in the game engine world recently, I thought I'd quickly post to show progress on our game platform dotbigbang.com. It's a fully integrated game platform where the multiplayer game editor and games all run on the web. You can make multiplayer games and share them with just a link with no setup at all. Breakdown of major features here: https://twitter.com/bobbydigitales/status/152647067103481856... We have comprehensive docs at http://docs.dotbigbang.com and a cosy Discord server at https://dotbigbang.com/discord All…
2023 · dotbigbang.com · its alternatives →
- 13MI
A charming multiplayer browser MMORPG sandbox retro 8-bit game where you fight monsters and do quests to level up 8 different skills. Free to play! PvP allowed.
2013 · aberoth.com · its alternatives →
- 14
Screeps▲75First MMO strategy open world game played by coding in JS.
2015 · store.screeps.com · its alternatives →
- 15

A HTML5 2D game engine written in CoffeeScript. Contribute to LanJian/coffee2d development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 16

toy is a thin and modular c++ game engine that also runs on the web.
2018 · hugoam.github.io · its alternatives →
- 17

Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…
2023 · ambient.run · its alternatives →
- 18

A while back I wrote a CHIP-8 emulator (which is considered the Hello, World! of emulators and is more accurately a virtual machine since historically CHIP-8 was an interpreted language running on top of the COSMAC VIP to make game programming easier). But a few months ago I got really interested in embedded software, so decided it would be neat to port my emulator to a STM32 MCU and design a console around it as a learning experience, since CHIP-8 never existed as a physical system. I didn't know much about embedded software when I began, and even less about electronics, but I managed to…
2022 · github.com · its alternatives →
- 19OS
2012 · ubercomp.com · its alternatives →
- 20GS
Hi all, I'm a PM by day who taught themselves to code over COVID. One of the things I enjoyed during that process was learning how to make basic games in Unreal Engine using Blueprints. I found visual scripting was such an intuitive way to express what I call "mid-tier complexity" logic and I felt there really wasn't a great equivalent for the web - so I built one over the last few months and this is my MVP. Tools like Zapier etc are great and easy to use, but they're heavily limited when it comes to expressing any kind of complex logic or trying to follow coding principles like DRY. On the…
2023 · g-script.io · its alternatives →
- 21

Write your BPF programs in Go, not C. gobee transpiles a Go subset to BPF C and generates typed cilium/ebpf bindings. - boratanrikulu/gobee
May 2026 · github.com · its alternatives →
- 22IA
2020 · codeguppy.com · its alternatives →
- 23

💰 A Javascript framework for creating idle games . Contribute to Flaque/merchant.js development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 24

GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
Also compare
- Game Bub – open-source FPGA retro emulation handheld alternatives
- My x86 emulator written in JavaScript alternatives
- I made a web game called Almost Pong alternatives
- An Open Retro RPG Game Maker in Python alternatives
- Homegames. An open-source game platform I've been making for 8 years alternatives
- I'm open-sourcing my game engine alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →