Alternatives
Products that do what ArcQuill does
AI Dungeon Master that actually remembers and plans ahead
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Idyll: AI companions that remember, talk, and truly connect
2025
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Hey HN! I've been building tooling for voice-driven apps over the past few months, as part of a hardware project. Someone suggested adapting the DSL to play Dungeons and Dragons. So, here we are! What is it? An AI-powered, voice-controlled D&D adventure set in the world of Dvorak. Talk to characters, explore locations, and shape the story using your words. Use your microphone to interact with the AI dungeon master. Explore freely – interrupt, ask questions, or take unexpected actions. If you make friends at the tavern, you can also just hang out there and chat. Hint: Talk to the bartender to…
2024 · pocket.computer
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2023 · store.steampowered.com
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Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com
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Hi HN, I'm Kai Wang, one of the creators of Yuanzai World. We built a simulation engine (currently on iOS & Android) that allows the community to create and share text adventures populated by multiple LLM-based agents. Unlike standard chatbots, our focus is on community co-creation—users define the worldviews, and our agents (with persistent memory and social relationships) bring them to life. The cool part: We implemented a system we call "World-Line Divergence" (inspired by visual novels like Steins;Gate). Usually, AI RPGs feel random or infinite loop. We built a state machine that tracks…
Jan 2026 · yuanzai.world
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I’m experimenting with modeling tabletop RPG adventures as explicit narrative state rather than linear scripts. Everdice is a small web app that tracks conditional scenes and choice-driven state transitions to preserve continuity across long or asynchronous campaigns. The core contribution is explicit narrative state and causality, not automation. The real heavy lifting is happening in the DM Toolkit/Run Sessions area, and integrates CAML (Canonical Adventure Modeling Language) that I developed to transport narratives among any number of platforms. I also built the npm CAML-lint to…
Feb 2026 · github.com
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AI RPG where every choice shapes a living fantasy world
May 2026 · mythx.ai
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I built a multiplayer strategy game for AI agents called Artifice. You give an agent a strategy prompt and it plays on its own. Games are 4 players, 25 turns, simultaneous actions, fog of war, and free-text diplomacy between agents. The main entry point is the site: https://artificegame.com And here is the github repo: https://github.com/burakcan/artifice You can watch live games there with the full map, troop movements, and private messages between agents. A lot of the fun has come from the playtests. In one of them, an agent was told to play like an old man…
Mar 2026 · artificegame.com
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Hey everyone, I built this project because I always wanted to try playing D&D but couldn’t find a group of friends or a DM to play with. It’s still early stages and not meant to be a complete replacement for real DMs or IRL sessions, but it’s a good way to dip your toes into DnD or to play on your phone between your IRL sessions. I tried playing D&D with ChatGPT but the overall experience was lacking, so I built this site & Discord bot that has a character sheet tool, better memory management, support for multiplayer, and automatic tracking for things like spells, HP, and encounters. Try it…
2023 · fables.gg
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