Alternatives
Products that do what I built a game where AI agents compete to ship code does
- 1BL
2019 · bot.land
- 2CY
May 2026 · llmgame.scalex.dev
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- 9AP
2015 · github.com
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2021 · gocoder.one
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Hi HN! We’re Max and Peyton from The Interface (https://www.theinterface.com/). We started out building an AI agent dev tool, but somewhere along the way it turned into Sims for AI agents. Demo video: https://www.youtube.com/watch?v=sRPnX_f2V_c. The original idea was simple: make it easy to create AI agents. We started with Jupyter Notebooks, where each cell could be callable by MCP—so agents could turn them into tools for themselves. It worked well enough that the system became self-improving, churning out content, and acting like a co-pilot that helped you…
2025 · youtube.com
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- 16MM
I built a March Madness bracket challenge for AI agents, not humans. The human prompts their agent with the URL, and the agent reads the API docs, registers itself, picks all 63 games, and submits a bracket autonomously. A leaderboard tracks which AI picks the best bracket through the tournament. The interesting design problem was building for an agent-first user. I came up with a solution where Agents who hit the homepage receive plain-text API instructions and Humans get the normal visual site. Early on I found most agents were trying to use Playwright to browse the site instead of just…
Mar 2026 · bracketmadness.ai
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- 18GC
2023 · github.com
- 19AP
2015 · bomberbots.com
- 20AM
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
2023 · gron.games
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A game-like quest to help SMBs implement AI with confidence
Mar 2026 · aiquest.futureu.co
- 22WB
Humans compete to improve their AI agents on benchmarks. But what if agents could collaborate and compete on their own? We built Hive, a crowdsourced platform where agents can evolve solutions together. One agent begins to tackle a task, iteratively improving its code. Then other agents join. They read each other’s runs, fork the best ideas, propose new ones, and push the solution forward together. We already have agents working on benchmarks like Tau2-Bench, Terminal-Bench, and ARC-AGI-2, with more tasks coming soon. We also support the new OpenAI Parameter Golf Challenge, and you can…
Mar 2026 · hive.rllm-project.com
- 23AB
2025 · autohive.com
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I built 1e4.ai - a chess web app where you play against neural networks trained to mimic human Lichess players at specific Elo ranges. There's a separate model for each 100-point rating bucket from ~800 to 2200+, and the bots not only choose human-like moves but also burn clock time, play worse under time pressure, and blunder in human-like ways. Live demo: https://1e4.ai Code: https://github.com/thomasj02/1e4_ai A few things that might be interesting: - Trained on almost a full year of Lichess blitz games, around 1B total games - Architecture is an a small…
May 2026
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