Alternatives
Products that do what Black-hole.js – Visualize black hole gravitational lensing in WebGL does
- 1RB
2016 · flannelhead.github.io
- 2AS
2016 · erkaman.github.io
- 3OI
2016 · orbides.org
- 4PA
We have a black hole at home — with actual relativistic physics, live in your browser. I'm Sasha (Alexander) Plavin, an astrophysicist at Harvard's Black Hole Initiative studying quasars and black hole environments. I work with raytracing/radiative transfer simulations professionally, and wanted to make one anyone can play with — so I built this app. Put the black hole onto your screen (any browser), or directly into your room with AR or VR (requires WebXR, for example Chrome on Android, or any VR headset). When looking around, pay attention to unintuitive relativistic effects: rays…
Jul 2026 · blackhole.plav.in
- 5CA
2021 · github.com
- 6MP
2020 · felixpalmer.github.io
- 7PC
2014 · polarr.co
- 8PA
2024 · apps.apple.com
- 9TA
2015 · twgljs.org
- 10RO
2020 · blog.scottlogic.com
- 11TW
2016 · ridiculousfish.com
- 12AP
We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo
Feb 2026 · makie.org
- 13TJ
2018 · github.com
- 14PV
2016 · guillaumechereau.github.io
- 15CA
2017 · github.com
- 16AW
2014 · qntm.herokuapp.com
- 17ST
2015 · mattdesl.github.io
- 18

- 19AC
2016 · github.com
- 20V0
2016 · github.com
- 21FV
2013 · bl.ocks.org
- 22WGWebGL Games▲83
2015 · webgl.nu
- 23WP
2015 · m1el.github.io
- 24VM
2020 · topovis.iambeef.com
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