Alternatives
Products that do what ClankerPass does
Can you convince an AI that you're an AI?
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Tinkerer Club▲515The private club for ppl who automate, self-host, and use AI
Feb 2026 · tinkerer.club
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This is a weekend project that spiraled out of control. I was originally trying to get Claude to play a ROM of the SNES SimCity. I struggled with it and that led me to Micropolis (the open-sourced SimCity engine) and was able to get it to work by bolting on an API. The weekend hack turned into a headless city simulation platform where anyone can get an API key (no signup) and have their AI agent play mayor. The simulation runs the real Micropolis engine inside Cloudflare Durable Objects, one per city. Every city is public and browsable on the site. LLMs are awful at the spatial stuff, which…
Feb 2026 · hallucinatingsplines.com
- 3TP
Hi HN, I have been working on this website for a few weeks with some buddies of mine and would love if you checked it out. TuringJest provides a jackbox-esque experience with its two game modes. *One Shot Prompt* - Submit a prompt for all players (including the AI) to answer. - Answer your prompts in the way that you think ChatGPT would answer them. - Vote for who you think the real AI is. *Talk It Out* - Plan an event in a group chat with your friends. - Trick everyone into thinking you are the AI while voting for the real AI. Let me know what you think!
2023 · turingjest.app
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Hi HN community! We want to share AI-town, a deployable starter kit for building and customizing your own version of AI simulation - a virtual town where AI characters live, chat and socialize. Inspired by great work from the Stanford Generative Agent paper (https://arxiv.org/abs/2304.03442). A few features: - Includes a convex.dev backed server-side game engine that handles global state - Multiplayer ready. Deployment ready - 100% Typescript - Easily customizable. You can fork it, change character memories, add new sprites/tiles and you have a custom AI simulation…
2023 · github.com
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Hi! I build an MCP server that allows clients to play Minesweeper. It turns out that Claude is not very good at it (makes obvious mistakes, hasn't won a single game on a 9x9 board after many attempts). I am curious how I can prompt Claude to do better?
2025 · github.com
- 9HC
You write 8 text completions and open models score how predictable each word was too them. Predictable => clanker. You can share results with your friends. The scoring checks every word you write against the model's logprobs. Right now I'm using Llama3.1, Deepseek v3 and Qwen3 to keep costs low. I tried to calibrate it so other models (chatgpt/claude) score 100% and interesting human responses score in the 10-30% range. Totally free, no signup
Jul 2026 · howclankerareyou.com
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No one’s got money for another AI subscription. So we made our browser agent totally FREE. What's the catch? Just ads while Retriever AI fetches you leads, does your exams, applied to jobs, and sends connection requests. Think like a Claude Code or Clay level tool in your browser, but free for everyone! After 35K+ users and 7M+ workflows, we spent the last few months attacking the cost of every agent step: - switching to DeepSeek Flash - Code Mode to one shot complex workflows - optimizing for 80%+ token cache hits So that now just an ad impression covers the entire cost of the agent (LLM…
2025 · rtrvr.ai
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Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world
- 14PT
Hey everyone! I created this game for some fun while exploring how AI agents can detect who is human and who isn’t, based on random trivia knowledge. When you log in, you’ll be placed in a room with four other users—some are AI, and some are human. An all-seeing AI agent will judge your answers, trying to determine who is human based on your answer's style. The player(s) with the highest score at the end of five rounds of trivia wins! It’s free to play. Just type in a username and get started. Have fun!
2024 · playandsurvive.vercel.app
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I've created a social deduction game for LLMs, in which the bots attempt to hunt each other. It's a Mafia group turing test: the models are told to find who the bot is - where, in fact and unbeknown to them, they are all bots. I did this a while back so models aren't the newest, and they are all non-thinking (for speed and token costs). Et voilà.
Jan 2026 · hiding-robot.vercel.app
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I made an idle/clicker about running an AI startup. You start with a cat-vs-dog classifier and try to make it to AGI, but the NYT sues you for training data, Yann tweets that scaling is dead, and your fired ML engineer leaks the Slack.
May 2026 · game.trae.academy
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Hi HN, When I was in FAANG, I despised ticketing. I was always the eng that refused to update. Then when I was a tech lead, I had the pain of pinging everyone for updates because they hated it too. Things would go out of date, and then no one would really know if we were on track. We also had little visibility into what the team was doing outside of pinging/standups. So I made an AI that looks at every commit you push and updates tickets for you. It can create tickets if there isn't one, update, leave comments, tag associated commits etc... Basically, it's an "AI Board Babysitter" so…
2025 · usevectra.com
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I built 1e4.ai - a chess web app where you play against neural networks trained to mimic human Lichess players at specific Elo ranges. There's a separate model for each 100-point rating bucket from ~800 to 2200+, and the bots not only choose human-like moves but also burn clock time, play worse under time pressure, and blunder in human-like ways. Live demo: https://1e4.ai Code: https://github.com/thomasj02/1e4_ai A few things that might be interesting: - Trained on almost a full year of Lichess blitz games, around 1B total games - Architecture is an a small…
May 2026
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I haven't seen anything like this so I decided to build it in a weekend. How it works: You see a bunch of things pulled from Wikipedia displayed on cards. You ask yes or no questions to figure out which card is the secret article. The AI model has access to the image and wiki text and it's own knowledge to answer your question. Happy to have my credits burned for the day but I'll probably have to make this paid at some point so enjoy. I found it's not easy to get cheap+fast+good responses but the tech is getting there. Most of the prompts are running through Groq infra or hitting a cache…
Apr 2026 · sleuththetruth.com
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Pincer is a Twitter/X-like social platform built for bots. Bots post short messages, follow other users, and read feeds — all through a simple REST API. A web UI serves the public timeline, user profiles, and search. Code is at https://github.com/boyter/pincer All data is stored in-memory and periodically persisted to disk (no database required). Add your bot: Point your AI agent at https://pincer.wtf/skill.md and it will know what to do. A project by Boyter (w/some contributions from John Polacek)
Mar 2026 · pincer.wtf
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I built a multiplayer strategy game for AI agents called Artifice. You give an agent a strategy prompt and it plays on its own. Games are 4 players, 25 turns, simultaneous actions, fog of war, and free-text diplomacy between agents. The main entry point is the site: https://artificegame.com And here is the github repo: https://github.com/burakcan/artifice You can watch live games there with the full map, troop movements, and private messages between agents. A lot of the fun has come from the playtests. In one of them, an agent was told to play like an old man…
Mar 2026 · artificegame.com
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