Dev tools · alternatives · 2026
24 alternatives to Coi – A language that compiles to WASM, beats React/Vue
I usually build web games in C++, but using Emscripten always felt like overkill for what I was doing. I don't need full POSIX emulation or a massive standard library just to render some stuff to a canvas and handle basic UI. The main thing I wanted to solve was the JS/WASM interop bottleneck. Instead of using the standard glue code for every call, I moved everything to a Shared Memory architecture using Command and Event buffers. The way it works is that I batch all the instructions in WASM and then just send a single "flush" signal to JS. The JS side then reads everything directly out…
Coi is a programming language that compiles to WebAssembly for building web applications and games. Designed for developers who find standard approaches like Emscripten unnecessarily heavy, it uses a shared memory… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1AV
I made this because building UIs in a lexical medium like code is super annoying. I have to pre-render what I’m making in my head, and then jump between the browser and IDE to test. I was inspired by the developer console in chrome and safari since I end up editing css there because it’s ironically more convenient. Hope it’s useful!
2022 · dev.aspect.app · its alternatives →
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deco.cx 2.0▲1,078Build web apps 10x faster with Deno, JSX, TS & Tailwind
2024 · decocms.com · its alternatives →
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Context.dev▲814Hello, My name is Yahia, I've been working on scraping products for a long time and maintain a couple of free sites in my spare time (E.g. knifegeek.io) What prompted this is i've rebuilt scraping infra at every company I've started and finally just made it a product. Pass a URL, get clean markdown, html, images, sitemap or pass a domain, get logos, colors, socials, industry data. Goal is to offer a better service than VC funded competitors at a fraction of the cost. Stealth is included and automatic at no additional cost (normally an upcharge by alternatives). Would love your honest thoughts.
Jul 2026 · context.dev · its alternatives →
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Hello HN! I'm the creator and solo developer of Extension.js, a development tool for browser extensions with built-in support for TypeScript, WebAssembly, React, and modern JavaScript. Developers use it to spend less time configuring the compilation config or learning new frameworks and more time actually writing code. Most projects similar to Extension.js rely on some sort of abstraction or configuration to get started, making the initial development process slow given the extra learning curve and setup guidelines. By using Extension.js, adding the package to your npm scripts is all it…
2024 · github.com · its alternatives →
- 6UL
In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…
2023 · raverie-us.github.io · its alternatives →
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.
Jun 2026 · glyphcss.com · its alternatives →
- 10

Build AI Copilots & AI Agents into any React app | 12k Stars
2024 · copilotkit.ai · its alternatives →
- 11

I've open sourced a JavaScript to WASM compiler. It's an experimental tool, but given the semantics I already implemented, I'm fairly certain I am able to eventually cover 100% of JavaScript spec. Any ideas, questions or critique welcomed! If you are interested in WASM, especially with new proposals like WASM GC or exception handling, it might be a good source of seeing these features in action - the project has a few thousand lines of hand written WAT so far.
2024 · github.com · its alternatives →
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Run WebAssembly made for outside the browser, inside the browser.
2022 · runno.dev · its alternatives →
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Old version. Visualise data and edit JavaScript code using a spreadsheet interface. - chrispsn/mesh
2017 · github.com · its alternatives →
- 14IM
Hi! I made a React compatibility library for a Virtual DOM library (https://github.com/aidenybai/million). The idea is to have much faster rendering (a compiler optimizes virtual DOM beforehand) while ensuring the same developer experience React provides. This is very, VERY early stage, so be prepared for weird bugs / plugin incompatibility / etc. If you have any suggestions, I'd be more than happy if you replied in a comment with it! You can spin up the demo here >> https://stackblitz.com/github/aidenybai/million-react-compat
2022 · its alternatives →
- 15

We've been building Crust (https://crustjs.com/), a TypeScript-first, Bun-native CLI framework with zero dependencies. It's been powering our core product internally for a while, and we're now open-sourcing it. The problem we kept running into: existing CLI frameworks in the JS ecosystem are either minimal arg parsers where you wire everything yourself, or heavyweight frameworks with large dependency trees and Node-era assumptions. We wanted something in between. What Crust does differently: - Full type inference from definitions — args and flags are inferred automatically. No…
Mar 2026 · github.com · its alternatives →
- 16

Hi everyone, I built a runtime to isolate untrusted code using wasm sandboxes. Basically, it protects your host system from problems that untrusted code can cause. We’ve had a great discussion about sandboxing in Python lately that elaborates a bit more on the problem [1]. In TypeScript, wasm integration is even more natural thanks to the close proximity between both ecosystems. The core is built in Rust. On top of that, I use WASI 0.2 via wasmtime and the component model, along with custom SDKs that keep things as idiomatic as possible. For example, in Python we have a simple decorator:…
Feb 2026 · github.com · its alternatives →
- 17AJ
I've been building a web UI library for a side project of mine. I thought it might be useful to others, so I'm releasing it as open source. To put it simply, I realized that most of my pain points with React come from its declarative model ui=f(state). So I'm trying something that I'm calling "imperative JSX." Instead of treating JSX as the source of truth for your UI, it essentially becomes a query interface for DOM manipulation. I first had the idea for it a few months ago, and only began writing it in earnest last week, so it's extremely early and nowhere near production-ready. Still, I'd…
2024 · npmjs.com · its alternatives →
- 18UG
Hi all, I'm currently working on my hobby project, and one of the fun constraints I put in was to build using as less dependencies as possible. I chose Go as it has a really good standard library, and all went well for building backend. But for frontend, I was wondering whether I should break the constraint and go for React. I tried options like Web Components, but I really didn't like the ergonomics and I didn't want to use jQuery either. Out of curiosity, I was exploring Go's html/template package to see if I can write UIs in a React-like manner. I found most of the online docs using…
2024 · its alternatives →
- 19

Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…
Jan 2026 · github.com · its alternatives →
- 20
ReexJs CLI▲65A fast way to build react.js and next.js applications
2021 · a12989x.github.io · its alternatives →
- 21

Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…
2023 · ambient.run · its alternatives →
- 22

Everyone's shipping AI tools right now, and here I am with a visual editor. Still, I think many teams are very familiar with the problem of "marketing wants to change the landing page again." I've run into this for years. Campaign pages come in, engineers get pulled in, and tickets stack up. It's usually the same components, just rearranged. A few years ago, at a startup I worked at, we built an internal tool to deal with this. You register your existing React components, they show up as drag-and-drop blocks, and the result is a JSX string. No schema to learn, no changes to your component…
Dec 2025 · github.com · its alternatives →
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Hey guys! I’ve been working on a web app called CodeCafé—a collaborative, browser-based code editor inspired by VS Code and Replit, but with no downloads, no sign-up, and zero setup. You just open the link and start coding—together. The frontend is built with React and TypeScript, and the backend runs on Java with Spring Boot, which handles real-time editing via WebSockets. For syncing changes, I’m using Redis along with a custom Operational Transformation system (no third-party libraries!!!). The idea came after I found out a local summer school was teaching coding using Google Docs (yes,…
2025 · github.com · its alternatives →
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Rapid React▲103A light weight CLI tool for rapid scaffolding of React apps
2021 · npmjs.com · its alternatives →
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