Alternatives
Products that do what Cyberpunk Trainer – My First OSS Project does
Hey gang, My names Ryan. I Develop Desktop applications, usually for Windows. I made this little Trainer application , if anyone wants to try it out. It lets you manipulate values in memory, in-order to hack stats, crafting materials, etc. If you like it, have any suggestions, or angrily yell about the console release, feel free to hmu. https://github.com/howzitkiffen/Cyber-Punk-Trainer (PS: Looking for work!)
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2

- 3IB
You know that old TI calculator you used in high school, then put in a box and forgot about? Have you ever wished you had an operating system for your calculator with preemptive multitasking, dynamic memory management, a tree filesystem conforming to the FHS, and all the comforts of Unix? Well, good news: that's totally a thing that exists. I've been working on my kernel for about three and a half years now and I'm looking for new contributors to help out. It's written entirely in z80 assembly, and it's both challenging and fun to work on. There's an IRC channel for contributors or people…
2014
- 4HN
Friends, Romans, HNers! Link: http://hackerbyte.com This is my first “weekend project” and it was really fun doing it. The sleepless weekends nights when all my friends were our partying or something we (me and two friends) were busy creating ‘hackerByte’ - a weekly newsletter to share inspiration with start-up people. Nothing fancy - just we’d like to share some really nice stuff we read and some news with you, every week. We know that newsletters like these already exist so why one more? Because we are not really satisfied with what they are doing and here is our version of the wheel. We…
2011
- 5YA
After adding "Human" as a LLM provider to OpenCode a few months ago as a joke, it turns-out that acting as a LLM is quite painful. But it was surprisingly useful for understanding real agent harnesses dev. So I thought I wouldn't leave anyone out! I made a small oss game - You Are An Agent - youareanagent.app - to share in the (useful?) frustration It's a bit ridiculous. To tell you about some entirely necessary features, we've got: - A full WASM arch-linux vm that runs in your browser for the agent coding level - A bad desktop simulation with a beautiful excel simulation for our computer…
Feb 2026 · youareanagent.app
- 6HF
The project is entirely open source. It takes a single Pandoc Markdown source file and produces HTML, EPUB, PDF, man pages, GNU Info, an audiobook, an HTML-integrated audio player that highlights the content as it plays, and an MP4 output for the "video audiobook." It's generic enough to be reusable. I plan to use the pipeline for my tech blog later on. The novella contains a lot of programming lore. It's an over-the-top love letter to the old-school Linux programmer and to the craft itself. Source code: https://github.com/sebastiancarlos/hacker-fables
Jul 2026 · sebastiancarlos.github.io
- 7SA
Over the past three months, I’ve been working with my dad on this app as a way to learn Cursor, shadcn/ui, and Next.js. I’m currently studying UX design at the University of Michigan, and I’ve been really impressed by how much vibe-coding tools have advanced over the last six months. This work journal includes private AI-generated insights with scheduled summaries that can be shared with your team or manager. You can also choose to make a summary public—like I’ve done here for my work on this web app: https://www.workjourney.ai/summary/mkblt2zt-hn2kdbus If anyone has…
Jan 2026 · workjourney.ai
- 8IV
So, I've never written a line of Rust in my life. I wouldn't know an `&mut this` from a mutandis. But I saw a tweet about a month ago that said, in this new era of AI, you'd be able to just take a library that you love, throw a TUI around it, and call it an app. So I spent about 200 bucks last month, here's what I came up with: Imbolc is a DAW that runs entirely in your terminal. It talks to scsynth over OSC and ships 58 instruments and 39 effects. VSTs are a work in progress, also GarageBand loops if you want to recreate "Umbrella". The codebase is about 60k? lines of Rust across 5 crates,…
Feb 2026 · github.com
- 9OC
Hi Hacker News! My Co Co-op Matt and I are on a work term and were given the task of building a webapp that could make $20 in four weeks as our onboarding challenge. We're in the final stretch here and would sure appreciate HN's thoughts (we realize we kind of did this backwards, building something first before talking to people who might use it, but hey! We're leaning.). So basically, we tried to apply game dynamics to retaining visitors to websites by offering a reward (ie. discount coupon / premium content, etc.) for meeting various 'objectives' (ie. pages to visit). We call it ScavSite…
2011
- 10IB
Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.
2025 · macrodata-refinement.arjit.me
- 11M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 12MG
This weekend I participated in my first hackathon at TechCrunch Disrupt, and built an HTML5 game with a few people that I met at the event. We got honorable mention, putting us in the top 6 teams of 104 competing. I'm looking for some feedback on the game, so here it is: http://venturecrapital.us Source: https://github.com/wylieconlon/Venture-Crapital https://github.com/dmitric/venturecrapital-server
2011
- 13CW
Hey HN friends, Just launched my first NoCode web app, maching.ai, built with Bubble. Check it out and let me know if you have any questions or suggestions!
2023 · maching.ai
- 14MF
I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!
2018
- 15IB
I've been experimenting with ways to increase AI adoption for non-technical people. Basically, all companies are pushing for AI because it's all over the news and they feel left behind but most people have no clue where to start. I think 90% of people (ie non coders) are sufficiently well served by using cowork instead of claude code or something similar. If we can get people from sales, customer support, marketing, etc to collaborate with skills and cowork to form a company brain, I think it's gold. So I think there's opportunity for the community to share skills that work well for 1000s of…
Jun 2026 · claudinho.xyz
- 16IC
Stack: WASM + Rust + Macroquad I saw that a company had posted a cool job ad where you had to apply directly via a REST API. That gave me the idea to gamify my resume as well. Since I was bored, I vibe coded a bit and voilà, the result was ready. I think it's something new and fun that might put a smile on people's faces. (Please don't spam my email address, but feel free to send me an email with your high score if you want!)
Feb 2026 · breezko.dev
- 17E
Hello everyone, A couple of months ago I was introduced to Excalidraw and fell in love with it instantly. The only thing I didn't like was that I couldn't easily save my whiteboards and had to put everything in one whiteboard which started to lag my PC after a while. So I made ExcaliHub. It's exactly as it sounds: a hub for Excalidraw. It's free, open source, and I aim to keep it that way. Thanks in advance for any feedback!
2024 · excalihub.dev
- 18IM
Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…
2024 · github.com
- 19AM
For the past few months, I’ve been hacking together Hive: a retro-style virtual workspace for devs who love building in public. It’s a bit rough but already has some cool features: - AI-powered presence to represent you when you’re offline. - Live video streaming to showcase your work in real time. - VS Code integration to broadcast your status live. - GraphQL API for full customization and hackability (such as using your own agents) - Web3 donations to support and get support from other builders. In this demo, you can claim a desk by walking up to it and pressing E, then personalize it with…
2024 · joinhive.devmode.digital
- 20IV
Hey my name is Ivo and I'm a developer and a startup entusiast. My girlfriend was out of the coutry for the weekend and I decided to do something cool like building a startup. I've done a few startups over the years but that's the first I actually released, I would love to hear your feedback on it.
2024 · craftlynow.com
- 21IB
VSCode extension with games (Snake, Plinko, slots), HN/LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https://marketplace.visualstudio.com/items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.
Dec 2025 · github.com
- 22IM
Hi HN, I’m one of the devs behind StarDesk, a P2P-first remote desktop we’ve been building for ~1 year. We started this partly out of frustration: some popular RDP tools haven’t seen meaningful updates in a long time, and long-standing issues are often left unaddressed. As devs, we really dislike software that stagnates once it “works well enough”. StarDesk is our attempt to do it differently. What we focus on: -P2P by default (relay as fallback) -Low RTT + low jitter > chasing max bitrate -Encoder / input path tuned for real-time interaction -Modern E2EE (TLS/DTLS) UX-wise, setup…
Jan 2026 · stardesk.net
- 23IB
I used to watch hundreds of hours of lofi beats on youtube while I was coding, but I got really sick of all the ads. I decided to build a better alternative - It's a configurable space for you to hang out online while you work, with a ton of relaxing music and backgrounds. Its got useful tools built in like a timer to keep track of how long you've been locked in, and a notepad for todos or scribbling down ideas while you work. Honestly this is the first tool I've built that I personally use every day, so I'm hoping some of you out there can get some use out of it too!
2025 · lofizone.com
- 24IB
Hey HN, I'm Damiano Rodriguez, and I've been working solo on a project called Caisual Games. It's a free platform where anyone can create web games just by describing them with their voice. Here's how it works: You simply describe your game idea ("Make a cookie clicker game with 5 upgrades"), and the platform generates a playable web game in seconds using HTML and JavaScript. There's no coding required and no downloads needed—you can create and play directly in your browser. What's more, anyone can improve a published game, fostering a collaborative environment for game creation. The…
2024 · caisual.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →