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Products that do what Diablo 2 runeword calculator in C++ using wxWidgets does

I have programmed this a few years ago and I use it while playing. I decided to publish it because it might be useful to others. Feel free to give feedback! I am also interested in people who have used QT and wxWidgets, because I have never really used QT and would like to know about pros and cons of QT vs wxWidgets!

  1. 1IM

    Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…

    2024 · worchle.com

  2. 2IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com

  3. 3WS

    There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually the game teaches you more and more rules and also strips out the more abstract elements until on the last levels you are finally solving real equations. I loved it, it taught my kids algebra.... and it was just fun. Over the years I often thought that there should be a calculator for Algebra that works this way... something where you can drag terms around and cancel & distribute with gestures, but most importantly…

    Jul 2026 · github.com

  4. 4MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com

  5. 5WT

    I figured I needed to work on my coding skills before building the next groundbreaking AI app, so I started working on this free tool site. Its basically just an aggregation of various commonly used calculators and unit convertors. Link: https://www.calcverse.live Tech Stack: Next, React, Typescript, shadcn UI, Tailwind CSS Would greatly appreciate your feedback on the UI/UX and accessibilty. I struggled the most with navigation. I've added a search box, a sidebar, breadcrumbs and pages with grids of cards leading to the respective calculator or unit convertor, but not sure if…

    2025 · calcverse.live

  6. 6IM

    https://github.com/siraben/ti84-forth Hi HN! For the past year I've been getting into programming in Z80 assembly (especially for the TI-84+). More recently I've been learning about the Forth programming language and after a lot of searching online (in vain) for a Forth interpreter for the TI-84, I decided to write one myself. It's been fun demoing this to others, because it's a very unexpected use of a calculator. It's my largest project to date, and I'm interested to know what the HN community thinks, please feel free to critique my code! -- Ben

    2018

  7. 7IM

    Hi HN, I am a solopreneur in the evenings and a software engineer during the day. In the past, I have created lots of calculators for my web projects and freelancing friends. These were pretty basic, but users always welcomed them. I also used currently available builders, but the problem was that they were either slow, broke on mobile devices, had nonsense page view limits, or were expensive. Some even ticked all those boxes. So I have decided to create my own, with a simple interface, and called it Creative Widgets (if it ever takes off, I plan to add more exciting stuff like charts, etc,…

    2024 · creativewidgets.io

  8. 8IM

    Hi HN! In the last couple of weeks I've been working on Cranki: Cranki = Crosswords + Anki. (It's a stupid name tbh, haha) I like doing crosswords in Spanish (to learn vocab) but none of the apps out there allowed me to use my own list of words that I come across. So I built one instead. It's entirely client-side. No server, no database, no accounts, etc. Your words and stats are stored in local storage. I built this for myself but let me know if you like it!

    Apr 2026 · cranki.app

  9. 9IM

    Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz

    2022 · wheredle.xyz

  10. 10AC

    Hello, This is something I've wanted to build for awhile (first bought the domain in 2020 (then lost it for a year+)). It's a tactics solver on each new tab page. There are 5 modes of play: Easy (<1200 elo) Medium (1200-1800) Hard (1800-2400) Expert (2400+) Speedrun (solve as many puzzles as possible in 60 seconds). I'm having a ton of fun with it, and definitely noticing improvements with actual games (definitely solved the most puzzles in my life while developing this extension). If you check it out, please let me know what you think. Any feedback is good!

    Apr 2026 · leetchess.com

  11. 11AQ

    Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments&#x2F;questions&#x2F;tips than can make me better really appreciated!

    2024 · whimsicalwyrm.itch.io

  12. 12YA

    Howdy HN. I wanted an excuse to do some lightweight JS&#x2F;TS development and to get reacquainted with the Cloudflare stack, so I put together a daily word game. It's partially inspired by NYT's Spelling Bee and Wordle. The main goal is to find a specific word each day that uses each provided letter at least once. There's a secondary goal of finding as many words as possible. Right now progress is all stored on-device, but in the future I might add leaderboards or other competitive elements. Hope y'all enjoy!

    2025 · wotd.is

  13. 13WA

    Mathematica is an incredible piece of software, and the Wolfram Language is actually quite pleasant to use once you get used to the syntax. Unfortunately, the high licensing costs of Mathematica make it inaccessible to many people, and therefore (in my opinion) worse solutions like Python, R, and Jupyter have become the default. Due to the sheer size of Mathematica (over 6000 functions!), it is impossible for me to rebuild it from scratch alone. Please join me in rebuilding it one PR at a time so we can finally make it accessible to everyone!

    2025 · github.com

  14. 14IB

    VSCode extension with games (Snake, Plinko, slots), HN&#x2F;LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https:&#x2F;&#x2F;marketplace.visualstudio.com&#x2F;items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.

    Dec 2025 · github.com

  15. 15SF

    I have ignored high paying jobs/ several contracting gigs to build Xervmon.com. I would really appreciate help to test the UI for UX. I want folks who can be brutal about the tool and give a feedback on which we can improve the UI and UX. The UI does standout, but to what level it stands out, I am not sure. One catch : You need to sign up to navigate through UI. First I was shy to show my work, then angry and upset when users commented and now am shameless. Be my guest and give me feedback so I can take it as another challenge to improve the user experience.

    2012

  16. 16IB

    After fine-tuning GPT for a personal project, I realized how tedious it is to write plain text in a massive JSON file. That's why I built this app for my own use, and I want to see if others could benefit from a tool like this as well ;)

    2024 · finetuna-ui.com

  17. 17IB

    Hi, I built Equatile, a logic-based puzzle game where you arrange number tiles on a grid to make every row and column equal their target values. It's built using Expo and is available for free on iOS, Android, and the Web. It's a game I've had in mind for almost 10 years now but never got to actually develop, until I came across Expo which made the process incredibly easy. I might open source the code on GitHub. I hope you enjoy playing it!

    2025 · equatile.com

  18. 18TA

    I created a small typing game. Would love to get some feedback on it. What can I improve? Are there any features you're missing? Are you having fun playing it? I certainly did have fun :)

    Jul 2026 · typocalypse.florianrudaj.com

  19. 191W

    A few months ago I shared 18 Words, Zanagrams and Sunflowers here, which loads of you ended up playing and sending really useful feedback. I’ve now brought all three together into PZL games along with three new daily games. Just wanted to say thanks to everyone here who played, commented and helped improve them. HN has been a big part of getting these games off the ground. I'v now had over 1 million players across them. Would love to hear what you think of the new site, and any feedback is very welcome.

    9d ago

  20. 20TT

    I use Claude Code, Codex and Cursor (and sometimes Antigravity) basically every day, and could never tell how much I was actually consuming across all of them. So I built TokenMaxxer. A small CLI reads the files these tools already write locally and puts it all in one dashboard, broken out by tool, model, provider and day. It covers 18 tools now, and you get a profile page with your daily activity, cost estimates, and your top models and tools. There's also a global leaderboard if you want to compete against other TokenMaxxers! I'd love to see if anyone can beat the first place (currently…

    Aug 2026 · tokenmaxxer.xyz

  21. 21LB

    Howdy friends! Tell me if this is an atrociously terrible idea - I've been working on building a leetcode for clientside devs so we can practice React and Javascript interview questions in a more concise way, I call it clientside.dev I just finished a beta version of it yesterday and plan on releasing it with many more problems on Jan 1st but it's there if you wanna play with it open to any ideas &#x2F; feedback however mean or nice it may be :)

    2022 · vacation-call-335691.framer.app

  22. 22MB

    hi! I’m a 17 y&#x2F;o dev and I made this so I could show my wpm in code rather than just normal text :) this was my first project that I made awhile back but wanted to share it today. I used React and got the LeetCode samples by webscraping a site that had all the solutions. you can read more about the site in the "about" page. here's the repo: https:&#x2F;&#x2F;github.com&#x2F;max-lee-dev&#x2F;hackertype https:&#x2F;&#x2F;twitter.com&#x2F;maxleedev

    2024 · hackertype.dev

  23. 23IB

    Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.

    2025 · macrodata-refinement.arjit.me

  24. 24

    40+ pro tools for hardware bottlenecks, gacha pity, & FPS.

    Feb 2026

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