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Products that do what DualMix128 – A fast, simple PRNG passing PractRand (32TB) and BigCrush does

Hi HN, I'd like to share DualMix128, a pseudo-random number generator I developed. It's written in C and achieves very high speed while maintaining strong statistical properties for non-cryptographic use. GitHub (MIT License): https://github.com/the-othernet/DualMix128 Key points: * *Fast:* Benchmarked at ~0.36 ns per 64-bit generation on GCC 11.4 (-O3 -march=native). This was over 2x faster than `xoroshiro128++` (~0.74 ns) and competitive with `wyrand` (~0.36 ns) in the same tests. (Benchmark code/results in repo). * *Robust:* Passes the full TestU01 BigCrush suite…

  1. 1MW

    I wanted QR codes to be really simple to implement everywhere and for everyone. So I spent some time on my weekends trying to write a fast QR generator module for Apache, and here are the results: ab -n 5000 -c 100 http://lilqr.com/qr Requests per second: 4301.78 [#/sec] (mean)

    2011 · lilqr.com

  2. 2NC

    Hello, Some time ago I did a data logger for fun, just to check if I could beat the performance of an old C++ project of mine (mini-async-log) and to avoid letting my multithreading-C skills rust when on a non-programming gig (using Yocto/OE, very little programming). This project is a BSD licensed, producer-wait-free (when using thread-local storage) generic message logger with high performance, decent test coverage, and type-safe C strings (requires C11 or C++ compiler). It was a shame to let this project to die unknown, as I think that it has potential to be used on some niches as…

    2019

  3. 3FA
  4. 4SA
  5. 5HI

    This is based on an approach I made for a very high performance message and video multiplexing server. The project died, but I'm glad I get to share the a basic version with some http test code now. I admit this is the second time I've tried to show this off here today; I posted earlier but it got lost when no-one was watching :(

    2011 · github.com

  6. 6FI
  7. 7LR

    I just noticed it takes literally ~5 minutes to train millions parameters on slow CPU...but before you call Yudkowsky that "it's over", an important note: the main bottleneck is the corpus size, params are just 'cleverness' but given limited info it's powerless. Anyway, here is the project: https://github.com/bggb7781-collab/lrnnsmdds/tree/main couple of notes: 1. single C file, no dependencies. Below are literally all the "dependencies", not even custom header (copy paste from the top of the single c file): #define _POSIX_C_SOURCE 200809L #include #include…

    Apr 2026 · raw.githubusercontent.com

  8. 8RG

    I wanted to know how fast a 26B mixture-of-experts model could run on a desktop CPU with no GPU. Got ~40 tok/s single-stream (lossless) and ~124 batched. The surprising part was the byte budget: for this model you compress the output head (32% of per-token bytes), not the experts (16%). The writeup has the bandwidth roofline and the dead-ends; the repo has the reproducible recipe. Happy to answer questions. Repo: https://github.com/arun-prasath2005/gemma4-cpu-moe

    Jun 2026 · apeg.dev

  9. 9MN

    Any suggestion is welcome: https://github.com/gbonacini/nuclear_random_number_generator

    2022

  10. 10

    I built a specialized package of DeepSeek V4 Flash 0731 (originally 284B total parameters, 13B active), preserving reasoning, tool calling and coding capabilities: https://huggingface.co/steadfastgaze/DeepSeek-V4-Flash-0731-... I let it write a minimal C compiler targeting ARM64, then test the result with Fibonacci and FizzBuzz programs, and it succeeded in less than 1 hour, with the full recording at: https://youtu.be/XiwSilmV8B0 You can run it on Silicon Macs with my engine https://github.com/steadfastgaze/MoEspresso, while one of the…

    21d ago · huggingface.co

  11. 11HC

    Hello everyone, After recreating the accuracy/rough speed from David Page's implementation in hlb-CIFAR10 0.1.0 (18.1s on an A100, SXM4, Colab), it was down to some basic NVIDIA kernel profiling to figure out which operations were the long poles in the tent. Perhaps (somewhat?) unsurprisingly, the NCHW NHWC thrash was the worst part, but unfortunately the GhostBatchNorm was a barrier even using the faster-on-Ampere channels_last memory format. A quick note before continuing -- some may find the use of a convolutional network and on CIFAR10 to be curious. A quick answer to that would be…

    2023 · github.com

  12. 12BV

    Started with a pure JS implementation (still the fastest JS image diff), but wanted to push performance further. I rewrote the core in Rust to make it the fastest open-source single-threaded image diff. On 4K images (5600×3200): ~327ms vs odiff's ~1215ms. Binaries are ~3x smaller too (~700KB vs ~2MB). The core insight: make the cold pass smarter to make the hot pass do less work. Instead of simple pixel equality, the cold pass scans dynamic-sized blocks and marks "problematic" ones - blocks that might contain differences. The hot pass then only runs YIQ perceptual diff and antialiasing check…

    Dec 2025 · github.com

  13. 13RR

    runNburn is an Apache-2.0 Rust inference engine for quantized GGUF models that are too big for your fast memory. The core idea: weights stay file-backed (mmap), host residency stays under an explicit byte budget (--ram-budget), and GPU caches are sized from detected free/total VRAM — never from device-name presets. There is no conversion step, no sidecar cache files, no silent requantization. The GGUF on disk is the single source of truth. The result that made me want to post this: Tencent's Hy3 (295B total / 21B active sparse MoE, a single 97.8 GiB Q2_K GGUF) runs on my desktop…

    Jul 2026 · github.com

  14. 14FN

    "I wanted to see if I could optimize the dequantization bottleneck during 4-bit LLM inference. By writing a custom kernel in Triton to optimize memory access patterns, I managed to get up to a 1.41x speedup over the standard bitsandbytes implementation. Check out the source code and benchmarks, feedback is highly appreciated!"

    Jul 2026 · github.com

  15. 15TB
  16. 16NA

    Hi, over the past few months I've been working on this project: Numax is a small Rust runtime that does three things: it runs WebAssembly modules in a sandbox, has a built-in local key-value store, and syncs everything across nodes with CRDTs and gossip. Basically, you write a wasm module, run it on two machines, and they converge (I hope !). It's a decentralized system... I hope someone finds it interesting! There's a whitepaper I've put a lot into, and I think the code isn't bad either! I believe there's still room in this world for software that's fun and well made, and while building…

    Jun 2026 · github.com

  17. 17HA

    Most ZK proving systems are optimized for server-grade hardware with massive RAM. When scaling to industrial-sized traces (2^20+ rows), they often hit a "Memory Wall" where allocation and data movement become a larger bottleneck than the actual computation. I have been developing Hekate, a ZK engine written in Rust that utilizes a Zero-Copy streaming model and a hybrid tiled evaluator. To test its limits, I ran a head-to-head benchmark against Binius64 on an Apple M3 Max laptop using Keccak-256. The results highlight a significant architectural divergence: At 2^15 rows: Binius64 is faster…

    Jan 2026

  18. 18IW

    Input a SMILES string (or pick one molecule from the examples) and it returns up to 100k molecules closest in 3-D shape or electrostatic similarity – from 10+ billion scale databases — typically in under 5-10 s. *Why it might interest HN* * Entire index lives on disk — no GPU at query-time, less than ~10 GB RAM total. * Built from scratch (no FAISS index / Milvus / Pinecone). * Index-build cost: one Nvidia T4 (~ 300USD) for one 5.5B database. * Open to anyone, predict ADMET, export results as CSV/SDF. Full write-up & benchmarks (DUD-E, LIT-PCBA, SVS) in the pre-print:…

    2025 · cheese-new.deepmedchem.com

  19. 19LA

    tl;dr I'm developing an incredibly fast library for arrays and mathematics, and I've implemented a few new features and made some improvements. I'd love for you to check it out! Links: GitHub: https://github.com/LibRapid/librapid/ Documentation: https://librapid.readthedocs.io/en/latest/ Discord: https://discord.com/invite/cGxTFTgCAC Hey everyone! I am the lead developer of LibRapid (https://github.com/LibRapid/librapid/), a high-performance C++ library for array manipulation and mathematics. I've…

    2023

  20. 20TA
  21. 21BT
  22. 22AF

    fasthex - a very optimized hex dumper with all the features other hex dumpers have too

    Jun 2026 · github.com

  23. 23OS

    I’ve been working on a compression algorithm for fast random access to individual strings in large collections. The problem came up when working with large in-memory database columns (emails, URLs, product titles, etc.), where low-latency point queries are essential. With short strings, LZ77-based compressors don’t perform well. Block compression helps, but block size forces a trade-off between ratio and access speed. Some existing options: - BPE: good ratios, but slow and memory-heavy - FSST (discussed here: https://news.ycombinator.com/item?id=41489047): very fast, but…

    2025 · github.com

  24. 24AT

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