Alternatives
Products that do what framejs does
Interactive apps that live in a URL: no build, no server
- 1

- 2

- 3

- 4JL
http://instantclick.io/ It seems the internet architecture won't bring us instant websites anytime soon. So here is a hack. I released this JS library last month (today is version 2.0 release, fixing v1.0's rough edges), it makes use of HTML5's pushState and preloading to make a website instant. It works like this: before clicking on a link, you'll hover over it. And there's a delay of 200-300 ms between these two events. InstantClick uses this delay to preload a page, when you click on a link it will display instantly in most case. (You can test on the website.) That's…
2014
- 5IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online
- 6

- 7

- 8

- 9

- 10

- 11AN
Hi HN! I'd love to seek your insights on a fullstack web framework that employs a different approach: no build. It's not a new concept. The folks as Preact mentioned it: https://preactjs.com/guide/v10/no-build-workflows/ However, in the Web Framework market, I've yet to find many that support both "no build" and "SSR". There's always some sorts of "client mount" and "server mount" and either has (or both have) to go through a build (bundling) process. With the build process, there comes additional maintenance efforts and cognitive load. I've enjoyed wrestling…
2025 · jsr.io
- 12HH
Source https://github.com/dashborg/hibiki | Interactive Tutorial https://playground.hibikihtml.com/tutorial/ I love JavaScript, but for many projects -- especially internal tools and prototypes -- setting up a full frontend JavaScript stack (npm, webpack, babel, create-react-app, redux) and all of their configuration files, folders, and scaffolding is overkill. Hibiki HTML incrementally plugs into any backend, using any template language (even static HTML files) with a single script include. It includes a built-in frontend data model, Vue.js-like…
2022 · playground.hibikihtml.com
- 13

- 14UG
Hi all, I'm currently working on my hobby project, and one of the fun constraints I put in was to build using as less dependencies as possible. I chose Go as it has a really good standard library, and all went well for building backend. But for frontend, I was wondering whether I should break the constraint and go for React. I tried options like Web Components, but I really didn't like the ergonomics and I didn't want to use jQuery either. Out of curiosity, I was exploring Go's html/template package to see if I can write UIs in a React-like manner. I found most of the online docs using…
2024
- 15LT
Author here. I really love the programming paradigm behind by Phoenix LiveView applications and wanted to expand the ecosystem to include programmers like myself that love Typescript. In summary, LiveViewJS reuses all the Phoenix client code and implemented a new backend in Typescript to handle client events and send back updates. Lots more detail and examples in the repo. Would love any questions and/or feedback. Thanks!
2022 · github.com
- 16

- 17

- 18

- 19AV
Hello HN, Video content is more popular than ever, but the toolkit for creating such content is a bit behind. You usually have to rely on a server for rendering whenever you want to create a video editing project in the browser. This means uploading content to a server, coding complex filters and effects, and more. My friend and I spent a year developing an SDK that handles all these complexities and offers an easy-to-use interface for developers. The SDK works entirely in the browser, manages memory efficiently so it can run even on a 7-year-old Android device, supports GLSL effects and…
2024 · rendley.com
- 20EJ
This TypeScript package allows you to safely execute JavaScript code within a WebAssembly sandbox using the QuickJS engine. Perfect for isolating and running untrusted code securely, it leverages the lightweight and fast QuickJS engine compiled to WebAssembly, providing a robust environment for code execution. Features - *Security*: Run untrusted JavaScript code in a safe, isolated environment. - *File System*: Can mount a virtual file system - *Custom Node Modules*: Custom node modules are mountable - *Fetch Client*: Can provide a fetch client to make http(s) calls - *Test-Runner*: Includes…
2024 · github.com
- 21

- 22

- 23CJ
Hi Everyone! My main motivation for making this was that I wanted something as powerful as Svelte or React but I wanted no build steps, no JSON API, and I wanted something as close to vanilla js as much as possible. I'm mainly a backend developer, and I wanted to simply return html with some interactive islands when I need to (whose components get 'hydrated' with by backend language's templates). Some key ideas: • It's centered around light dom web components • Uses a "reactive element", which uses observables for fine-grained reactivity • Rendering is done through lit-html's tagged…
2023 · github.com
- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →