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Products that do what Grenzwert does

GPU-accelerated medical volume rendering in your browser

  1. 1VR

    I've been going through Cem Yuksel's "Introduction to Computer Graphics" course and thought that writing a volume renderer would be a good way to test my knowledge. It is a common technique used to render 3D medical data. Works by ray marching a specific step size, reading a 3D texture (e.g. MRI data), and calculating opacity values. Code should be easy to get started with for anyone familiar with the JS ecosystem. Questions for the HN community: I spent 20-25% of the entire time just setting up the project and fighting issues with the JavaScript ecosystem. This experience has made me…

    2024 · github.com

  2. 2
    DLSS 5180

    The GPT moment for real-time computer graphics

    Mar 2026 · nvidia.com

  3. 3PB
  4. 4IV

    This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.

    2024 · github.com

  5. 5UL
  6. 6RT

    2023 · antimatter15.com

  7. 7WT

    WebGPU tech demo running in modern browsers showcasing various rendering techniques like deferred rendering with 400+ dynamic lights, Hi-Z screen space reflections and cascaded shadow mapping.

    2024 · gnikoloff.github.io

  8. 8AP

    We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo

    Feb 2026 · makie.org

  9. 9AR

    I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…

    Nov 2025 · github.com

  10. 10PV

    2016 · guillaumechereau.github.io

  11. 11

    Real-time GPU shader editor for spatial computing

    2024

  12. 12

    The first comprehensive 3D annotation tool for healthcare AI

    2022

  13. 131T
  14. 14DM

    2020 · github.com

  15. 15WV

    2017 · github.com

  16. 16

    Generative art on the GPU

    2022

  17. 17PB
  18. 18ST

    Creating high-quality scientific figures can be time-consuming and challenging, even though sketching ideas on paper is relatively easy. Furthermore, recreating existing figures that are not stored in formats preserving semantic information is equally complex. To tackle this problem, we introduce DeTikZify, a novel multimodal language model that automatically synthesizes scientific figures as semantics-preserving TikZ graphics programs based on sketches and existing figures. We also introduce a Monte Carlo Tree Search-based inference algorithm that enables DeTikZify to iteratively refine its…

    2024 · github.com

  19. 19
    Kontrast116

    Check and adjust web element contrast in real time.

    2018

  20. 20

    Volume Shader - The Ultimate 3D GPU Benchmark & Stress Test

    Jan 2026 · volumeshader.pro

  21. 21GV
  22. 22

    Turn photos into 3D Gaussian Splats on your Mac

    Jun 2026 · radiancekit.de

  23. 23IR
  24. 24

    Publish and share huge 3D datasets online

    2018

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