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Products that do what Hangman meets Wordle webapp in Angular does

Hey HN, I am a novice web developer, and I built a new webapp game in Angular that combines the game play of Hangman and Wordle. I chose this project because I wanted to learn Angular, while also developing something useful. I have some prior backend experience. And, I was pleasantly surprised with how much you can achieve in the pure JS/Typescript these days. For my app, the backend only sends the daily puzzle data in JSON, while the entire game logic and interactions are completely implemented in the frontend. I wrote around 4000 lines of the frontend code for this project. For me,…

  1. 1
    Wordle302

    A daily word game

    2022

  2. 2IS

    Grey-haired back-end dev has a go at a web-based game using html/css/js only. The interface is (very) similar to Wordle, but it's a different game based on guess-the-word letter-by-letter Hangman.

    2022 · foximax.com

  3. 3IS
  4. 4

    Learn one way to build applications

    2016

  5. 5SA

    Hi HN, I was late to wordle, so I am also late to making my own version. In Spindle, you rotate words on a grid with the aim of assembling the day’s target word. I enjoy it, so I thought some of you might enjoy it too. From a tech perspective, it’s a very simple Laravel / Livewire app. My happy place in recent years has been Typescript and SvelteKit, so this was a bit of an adjustment, but it allowed me to take advantage of an existing shared hosting server meaning no additional financial outlay. Happy to report a positive experience with PHP and this framework, although I do miss…

    2023 · playspindle.com

  6. 6AS

    Hello HN! I've been playing a lot with https://hyperscript.org/ recently (not to be confused with the other hyperhype hyperscript). I threw together a quick Wordle clone in an evening to see what it would look like using this language. The main functionality that is missing is checking for invalid words. The word dictionary is also very small, so it's very easy. The goal here wasn't really to create a good version of Wordle, it was to build 80% of Wordle in a different language to see what it looks like. Turns out, it looks pretty good! Stuff like using CSS rule precedence to…

    2022 · arhamjain.com

  7. 7NO

    Hello HN! The day has finally come to stop adding features and start sharing what I've been building the last 5-6 months. It's a bit of CrewAI, OpenDevon, LangFuse/Cloud all in one, providing devs who prefer TypeScript an integrated framework thats provides a lot out of the box to start experimenting and building agents with. It started after peeking at the LangChain docs a few times and never liking the example code. I began experimenting with automating a simple Jira request from the engineering team to add an index to one of our Google Spanner databases (for context I'm the…

    2024 · github.com

  8. 8

    Open source wordle using JavaScript, AlpineJS & TailwindCSS

    2022

  9. 9AO
  10. 10AS
  11. 11IM

    A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!

    2023 · thomasfriday.com

  12. 12WS

    There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually the game teaches you more and more rules and also strips out the more abstract elements until on the last levels you are finally solving real equations. I loved it, it taught my kids algebra.... and it was just fun. Over the years I often thought that there should be a calculator for Algebra that works this way... something where you can drag terms around and cancel & distribute with gestures, but most importantly…

    Jul 2026 · github.com

  13. 13OA

    Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…

    2025 · omiword.com

  14. 14WC

    Hello HN! I'm a big fan of Wordle and I originally got this idea from seeing people gripe about Wordle suddenly being "harder" than usual. Wondering if this was true, I set out to snoop around the NYT's publicly available data, which gave me some pretty cool insights. I've put some of them on this simple site made with React and Claude. There's a grand total of 7 visualizations, with some fun little touches here and there. My favorite is probably "Clairvoyant Guesses," which shows some (to put it nicely) suspicious day-to-day guessing patterns. There's also a fun little easter egg when you…

    2025 · wordlecharts.crtez.dev

  15. 15WT

    Hi, I have created a terminal app for wordle that has web like experience. In particular, it has keyboard hints and guess reveal animations. The idea is to able to play wordle in the terminal offline (and continuously if needed). This is also kind of a Rust learning project for me, and my first public rust project. The terminal game is built with ratatui framework, which is great. I find it interesting that you can model a tui with `The Elm Architecture - TEA` principles for the terminal. Feedbacks are welcome, particularly if you are a wordle person. Have a nice day!

    2024 · github.com

  16. 16HM

    Hello HN, I recently built a hangman game called Hangin' Man! It's just a weekend project, nothing crazy, but I'd been wanting to create this for ages out of frustration with the lack of decent hangman games out there. I love playing word games - I regularly play Wordle, Skribbl, you name it. But hangman was my favourite game growing up. I'm really disappointed by the hangman options available online. Most of them look like they're from the 2000s and use kindergarten-level words. So this is my attempt at making "the hangman game" for the internet. It has a competitive mode for word geeks and…

    2025 · hanginman.xyz

  17. 17WB

    Hey HN I built this simple app that grabs four popular tweets from the last 24 hours and removes a word from each, so that the missing words spell out a phrase. It's the player's job to guess the missing words. A key motive for building this was that, to be honest, I was finding much of the news and social media dialogue quite depressing. I thought that if a wholesome or inspirational phrase can be built out of these (often tiresome) tweets, then there would be something nice about that. The stack included GCloud scheduler (for daily Tweet scraping and automatic puzzle generation), Supabase…

    2022 · birdle.art

  18. 18QA

    Hey All, My wife loves word games like Wordle and Connections, she had an idea for a similar game inspired by Hangman and asked me to build it. Here it is, flaws and all. Any feedback is very welcome.

    2025 · quotatious.com

  19. 19IM

    Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz

    2022 · wheredle.xyz

  20. 20MF

    Progressive Web App, "Finding Nora": https://nora.now.sh/ It was also my first attempt at TypeScript + React. Preliminary conclusion: Getting started is a bit slower and the code more verbose, but refactoring become sooo much easier. And: Almost no need to reload and debug anymore. Once TypeScript is satisfied with my code it generally just works. Source code and more information can be found here: https://github.com/vnglst/finding-nora

    2018

  21. 21MN

    I made a new daily word game for web and iOS which is a funky mix of scrabble and boggle. Each day everyone gets the same randomly generated configuration of bonus tiles and letters on a grid. The app is written completely in SwiftUI and the web port is written in ts/react. Both use the same random seeds each day.

    2025 · thelettersgame.com

  22. 22TA

    Hey everyone! I wanted to share a game that myself and a couple other colleagues hacked up called Tweedle. We wanted to try something different in the genre of wordle clones, so we decided to build a game that algorithmically generates daily wordle puzzles for any person/profile on Twitter. The idea is that you can play someone’s tweets, guessing a word inside the tweet using wordle style gameplay. If you have an active Twitter profile, the game will generate a puzzle for your profile; this enables anyone on Twitter to have their own wordle game! Here is a game for a popular hacker news…

    2022 · tweedle.app

  23. 23IM

    Time-to-time, I create a simple small game I can play when I have a few minutes (wink-wink). Made with Angular (no particular reason other than it's the fastest way for me). Source: https://github.com/deejayy/huezz

    2024 · huezz.cv.co.hu

  24. 24CS

    Hello HN, I created Crossle after playing a dice version of this once. it's web/mobile only with mechanics similar to wordle. the object is to create a crossword using scrabble words that is fully connected and each word is at least 3 characters long. all letters must be used. Fun weekend coding project that I'd love to get any feedback on. thanks!

    Mar 2026 · playcrossle.com

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