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Products that do what HorrorHub: Dead Plate Matrix does

Interactive ending calculator for indie horror games.

  1. 1AF

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

    2022

  2. 2IM

    I sometimes pick up random projects just because I can, this was one of those times. I made it as a week long project a while back this year but never shared here, so thought to go for it haha. I created a game inspired by Doom and the backrooms called The Backdooms under 2.4kb in minified html. (for reference, this entire post would be around 1.8kB haha) I had to use a not popular way of using GZip with Zlib headers (had to write my own script for compressing it, also in the repo) to eventually convert it a size 40 QR code that works right in your browser using Decompressionstream API. This…

    2025 · github.com

  3. 3WT

    I figured I needed to work on my coding skills before building the next groundbreaking AI app, so I started working on this free tool site. Its basically just an aggregation of various commonly used calculators and unit convertors. Link: https://www.calcverse.live Tech Stack: Next, React, Typescript, shadcn UI, Tailwind CSS Would greatly appreciate your feedback on the UI/UX and accessibilty. I struggled the most with navigation. I've added a search box, a sidebar, breadcrumbs and pages with grids of cards leading to the respective calculator or unit convertor, but not sure if…

    2025 · calcverse.live

  4. 4BW

    Hi HN ! This is an open source project I've been working on for a while. It's actually the third breakout-like game I've built. I really like the simplicity of the concept, having just one input (the puck horizontal position) and a simple gameplay that gives a low skill floor. My girlfriend and I played a lot of the excellent LBreakoutHD, an open source breakout game that follows the traditional formula of having multiple lives, scoring points by breaking bricks and catching the good upgrades that spawn randomly and fall down, while avoiding bad upgrades. She liked this game because it is…

    2025 · breakout.lecaro.me

  5. 5

    The only zombie-themed startup runway calculator

    2022

  6. 6IG

    I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples. The game includes: • Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback Built with Next.js, TypeScript, and Tailwind. I'd especially appreciate feedback on the educational approach and scenario design.

    2025 · games.productartistry.com

  7. 7IM

    Hey there! I'm the brains behind the math crossword game on my site. This game is all about making math a little more fun – users just drag and drop numbers to fill in the blanks and move on to the next level if they get it right. Let me know if face any issues or have any suggestions! :)

    2024 · scientific.place

  8. 8KC
  9. 9

    A surreal, story-driven RPG with horror elements.

    2018

  10. 10

    How to survive a Vampire Apocalypse with science?

    2019

  11. 11EA

    Hi HN, I made this small game in my spare time. It's quite addictive, I spent a lot of hours playing instead of polishing it. My own highscore is 96,792. Source code is at https://github.com/MikeBellika/tile-game. It's made with react, tailwind, and framer motion. Hope you enjoy!

    2024 · bellika.dk

  12. 12DJ

    Hey, ever wanted to fully understand or tweak a nostalgic game that you love? So, I’m documenting my journey on matching decompiling a retro game, step by step, using AI and self-made tools. Three chapters are done, and the fourth is in progress. Matching decompilation is a fun reverse engineering challenge that paves the way to learn more about a game and fully customize it. Let me know your thoughts about my posts and the VS Code extension that I'm developing, called Kappa! Have you ever heard of matching decompilation, by the way?

    2025 · gambiconf.substack.com

  13. 13

    Drop a PDF. Die in arcade games. Answer to revive.

    May 2026 · gamegrad.app

  14. 14

    Anime Fighting Simulator Calculator, Database & Guides

    Jan 2026

  15. 15

    Thirteen years ago, I had an idea: build a bomb from different stages and materials, call in an airdrop over a zombie-infested city, and let physics do the rest. Set off chain reactions through fuel stations and car wrecks. The catch? There are survivors down there too, so every strike is a balancing act. I’ve always loved messing around with physics demos, and in my head, the core loop was already fun. So I built a few prototypes, but none of them stuck. I never clicked with Unity, and every attempt eventually died. Every couple of years, I’d check the App Store, Steam, or just search…

    Jul 2026 · store.steampowered.com

  16. 16D2

    I have programmed this a few years ago and I use it while playing. I decided to publish it because it might be useful to others. Feel free to give feedback! I am also interested in people who have used QT and wxWidgets, because I have never really used QT and would like to know about pros and cons of QT vs wxWidgets!

    2023 · github.com

  17. 17

    How-to-play guides, calculators & trackers for 46 games

    Jul 2026 · howtoplayhub.com

  18. 18

    The spoiler-free, interactive companion for LN 3

    Jan 2026

  19. 19WM

    Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…

    2014

  20. 20

    9 free browser games for developers who need a reset

    Jul 2026 · codeground.ai

  21. 21

    Anime Last Stand Calculator, Wiki, Code, Team Recommendation

    Nov 2025

  22. 22

    Hey HN, I built Bisecto (https://bisecto.com), a minimalist browser game with one simple mechanic, cutting (bisecting) a procedural 2D shape into two exact 50/50 halves with a single straight line. Confession: I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves, and that was my inspiration for this game :D I've been writing code for 12+ years, but for this project I leaned heavily on LLMs to quickly spin up this game, I thought it's going to be quick, but it took me some time (around 2 weeks) to make the…

    17d ago · bisecto.com

  23. 23MW

    Happy Halloween! Instead of going to a Halloween party this year, my wife and I decided to run a tiny Hackathon and built this little retro choose-your-own-adventure to pay tribute to a popular series of yesteryear. Try and escape! Also pumpkin mode!! We made liberal use of ChatGPT for code, DALLE3/Midjourney for images, but did most of the storyboarding/writing ourselves because we couldn't stand the style of GPT4/Claude.

    2023 · tremella.github.io

  24. 24

    A playable experiment where typing puts zombies to rest

    Jul 2026 · typingdead.com

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